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Zeuben Painter-Edington
Voice Actor
Game Designer

2 years on StartPlaying


3 games hosted

About me

Hello! Stories are one of the most important things in my life. They're how I grow personally, they're how I create, and they are incredible mediums for building community, connection, and amazing experiences for those that hear them or are a part of them. I've been running games and RPGs for 10 years, and my passion and focus is on the stories that they create. Hilarious clusters of insanity, deeply moving personal spaces for engagement and exploration, or just good fun and adventure: all of these are important in the telling of stories and it's what makes RPGs so worth playing. So, make yourself comfortable and let's tell a story together. If you're brand new to the game, any game of this kind, welcome! It is my joy to hold a safe and understanding space for anyone that wants to play, no matter your level of experience, and I genuinely love to introduce brand new people to the incredible and meaningful experience that is roleplaying games. If you're into Sci-fi, fantasy, realism, absurdity of all kinds, horror, intrigue, heists, or anything else in between, I either have written something for it already or would love to work with you to make it a reality.

GM style

Story. Character. Roleplay. Engagement. Fun. Those are the pillars that I base every game that I create and run on. The story is the framework that holds space for you to be whatever kind of character you want to be. Roleplay lets you flesh them out and through those moments, between players or the GM, we build engagement that makes the story better. And if it's fun, we keep going, and if there's a way to make it more fun, we do that! I believe heavily in mutual respect for all players and the GM, I am diverse and accepting of all that want to be a part of the story, and I utterly and unequivocally refuse to play with or run games for those that cannot respect, acknowledge, and validate all identities and beings that are present. Hate has no home at my table. I believe that these games, roleplaying and make believe, go beyond escapes or fun experiences. I believe they can be growthful, meaningful, and sometimes even emotionally freeing and powerful. Laughter, tears, emotion, difficult histories, joys, exploration of self, and growth can all be brought into these worlds, these characters, and the end results can be healthy for you and others. I don't, and never will, shy away from creating meaningful and impactful experiences and stories for my players, should they be open to it. I value roleplay immensely among my players, to whatever degree you're comfortable with it. When it comes to the rules, I think that a framework is important but is also just that: a framework that serves the story that is being told. Creativity, ingenuity, critical thinking, and fun are the the ways I run my game, and should be rewarded. Sometimes the exact wording of something stifles the fun. Sometimes the exact wording of something amplifies the fun. Whatever the case, my worlds run on what's best for the table.


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