
Wizard Level 1 (he/him)
5.0
(11)
2 years on StartPlaying
59 games hosted
Highly rated for: Knows the Rules, Teacher, Inclusive
About me
I've been DMing and playing TTRPG's for over 20 years. I started with D&D 3.5 and Hunter the Reckoning and I've been DMing consistently ever since. I want to offer people a safe space to play their favorite game, a consistent schedule and an experience where you know what you'll be in for week after week. I try to find a balance between professional and casual. I want the sessions to feel casual and friendly but be professional. Sometimes when running an AP I make my own maps and items.
GM Style
I don't tend to focus on a single thing, but rather I like to offer people a variety of experiences. With that said I am naturally good with tactical combat so players that enjoy a challenge will find it (though I'm happy accommodate groups looking for a more casual experience). I try to make characters you meet interesting and inject personality into them, including your regular every day bandit for example. I'm happy to let players approach situations as they wish, so something that might be a combat scenario can often be bypassed with skillful use of abilities, powers or skills.
Games played
Game platforms used
Game Master Reviews (11)
Proficiencies
Players say this GM is great at:
Knows the Rules
Teacher
Inclusive
Great DM: he’s good at rolling with our shenanigans and pacing our adventure. We’re all pretty new to pathfinder, but he’s knowledgeable about the rules and very good at helping us figure out how to mechanically do things we want to do. We’re doing the official outlaws of alkenstar adventure path with foundry vtt, so that comes with nice maps and sound effects and stuff like that as well.
It was my first contact with pathfinder 2e. We played an adventure path (Blood lords) and everything was set up properly on forge. The VTT setup he did was amazing, it sped up a lot the pace during combat, The music and npc interaction were put with great care too. The DM know the rule very well and knows how to out fair challenges to the party. He is very open and often times I just flat out asked "How different ways I could achieve this?" and he would give me a few ideas for such. I recommend him as the sessions were always fun and I couldn't see better way to know pathfinder 2e
Managed to somehow finish the first book of an adventure path on what is likely the most awful of nights to actually try to game. Thursdays. Though we had a few players drop I found myself looking forward to the campaign each week, and was sad to see it go. Wiz is a very kind gm, and is especially welcoming to newer players. Helping through the steps of character creation, backstory, and learning the ropes with Foundry. Highly recommended. Worth more than the charge for it.
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