
warrenos meynoss
he/him
4.8
(6)
Timezone
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About warrenos meynoss
french and english below Je suis Maître du Jeu professionnel avec plus de 10 ans d’expérience dans le jeu de rôle sur table. Au fil des années, j’ai conçu et animé de nombreuses campagnes de longue durée, principalement au sein d’un univers entièrement original, accompagné d’un système de jeu sur mesure, développé et affiné en continu. À ce jour, j’ai accumulé plus de 10000 heures de travail et de jeu sur cette campagne principale, incluant la création d’univers, le développement du système, la préparation des séances, l’animation en jeu, l’accompagnement des joueurs et les débriefings post-session. Cette expérience me permet de proposer des parties fluides, immersives et parfaitement adaptées aux choix et aux attentes des joueurs. Ma philosophie de jeu repose sur la liberté du joueur et l’adaptabilité du MJ. Que vous souhaitiez une campagne équilibrée en groupe, une aventure en solo, un jeu à haut niveau de puissance inspiré d’anime ou de manga, ou une narration plus réaliste et orientée rôle-play, chaque campagne est construite sur mesure. Aucune partie ne se ressemble. J’accueille tous les niveaux de joueurs, des débutants complets découvrant le JdR, jusqu’aux joueurs expérimentés recherchant une expérience originale et personnalisée. Je propose également un accompagnement pour celles et ceux qui souhaitent apprendre à devenir Maître du Jeu, en abordant la création de scénarios efficaces, la gestion du rythme, l’improvisation, la conception de systèmes et l’optimisation du temps de préparation. En tant que MJ professionnel, mon objectif est d’offrir bien plus qu’une simple partie : je propose une expérience structurée, bienveillante et de haute qualité, fondée sur l’écoute, la communication, le suivi des joueurs et le plaisir de jeu sur le long terme. I am a professional Game Master with over 10 years of experience running tabletop role-playing games. Throughout my career, I have designed and led numerous long-term campaigns set in a fully custom-made world, powered by a homebrew system that I continuously refine and adapt to my players’ needs. To date, I have accumulated nearly 9,000 hours of work and play on this main campaign alone, including worldbuilding, system design, session preparation, live play, player coaching, and post-session debriefing. This extensive experience allows me to run games that are smooth, immersive, flexible, and highly responsive to player choices. My approach as a GM focuses on player freedom and adaptability. Whether you want a balanced group experience, a solo campaign, a high-power fantasy inspired by anime or manga, or a grounded narrative-driven story, I tailor the game to match your expectations and playstyle. No two campaigns are the same. I welcome all experience levels, from complete beginners discovering tabletop RPGs for the first time to veteran players seeking a unique, custom experience. I also offer guidance for players who wish to learn how to become Game Masters themselves, covering scenario design, system creation, pacing, improvisation, and efficient preparation methods. As a professional GM, I aim to provide not just a game, but a structured, supportive, and high-quality experience, with clear communication, regular feedback, andlong term fun
At a glance
Less than a year on StartPlaying
Highly rated for: World Builder, Creativity, Beginner Friendly
$20 per session
Featured Prompts
I became a GM because
all the game i played were soobasic and soo boring, always fighting and do quest,no roleplay,never discovering the world or find some secret or easter egg
My favorite books are
eragon, ewilan, amos daragon
When I'm not running games I'm...
working on my games to make them more and more interesting,deep and full of new things formy players. it's alwyas a pleasure to make my player discover the secret i made for them
How warrenos meynoss runs games
My game isn’t focused on fighting — it’s about discovering the world and uncovering the reality within it. The game adapts to each team, transforming itself based on their preferences. For example, it can evolve into a horror or political-style game if that’s what the group enjoys. It’s a living, moving world — events continue to unfold even when players aren’t completing major quests. The world doesn’t wait for them, unlike in most video games. For now, I’m focusing on a heroic fantasy setting, but I’m also developing new gameplay styles, such as a zombie mode or a custom card game, to create a completely new type of experience. The campaign is immersive, designed to make players live through both the story and their own journey — one that will leave a lasting mark on the world. Every team and every game shapes the universe, ensuring that your presence becomes part of its history for future players to discover.