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Unsound Designs

he/him

5.0

(21)

Timezone

America/chicago

Language

English

About Unsound Designs

Roll Initiative! Hello, I'm Aaron, aka MentaLyUnsound, the mastermind behind Unsound Designs—a welcoming, LGBTQ+ friendly D&D haven. With over 15 years of TTRPG experience, starting from World of Darkness to 5E, I specialize in crafting intricate, player-driven narratives. My goal is to immerse you deeply into the world we create together, making your backstories come alive and ensuring you feel a genuine part of the story. I'm a tech enthusiast and amateur graphic designer, so expect top-notch Foundry games loaded with animations, sounds, fancy maps, and loads of 3rd party content to keep things exciting. My #1 concern is ensuring a balanced and engaged table where everyone feels part of the group, fostering a friendly and inclusive atmosphere. As a Store Manager by day, I bring strong organizational skills, professionalism, and conflict resolution to the table, ensuring a fun and engaging experience for everyone. Join my campaign for an unforgettable adventure! ======================= Feel free to join my discord community to learn more about my games: https://discord.gg/CKdwCE5Aym

At a glance

3 years on StartPlaying

273 games hosted

Highly rated for: Visual Aid, Storytelling, Inclusive

Featured Prompts

When I'm not running games I'm...

Playing games like 7 Days to Die, Borderlands, Elden Ring or binging shows/anime

How Unsound Designs runs games

I believe in a balanced style of play that encompasses all pillars, with combat being my specialty. As an avid gamer and RTS enthusiast, I deliver engaging, challenging combat that keeps players on their toes. Battles are hard-won and thrilling, aiming for nail-biting moments that lead to triumphant victories. When I shout, "Describe your glory!" after the final blow, I want the whole table cheering in excitement. Roleplay is also a passion of mine, stemming from my World of Darkness background. I create natural, immersive NPC interactions, mixing live dialogue and quick recaps to maintain an engaging flow. I reward good roleplay but cater to both social butterflies and those who prefer dice-driven interactions. My stories are theme-focused and avoid railroading, favoring linear play while encouraging creative, unexpected solutions. I ensure a shared, cohesive narrative that aligns with the group's agreed-upon setting and theme, while embracing the spontaneity that makes D&D so magical.

Unsound Designs's Preferences

Systems

Game Mechanics

Game style

Roleplay Heavy

Combat Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Sandbox / Open World