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Johnny Newman

he/him

Timezone

America/north Dakota/new Salem

Language

English

Identity

Published Writer
Artist
Game Designer

About Johnny Newman

I’m a performance-driven Dungeon Master focused on immersive, high-energy storytelling. I don’t rely on scripts—I run live, reactive games where the story unfolds based on player choices in real time. I’ve spent years running long-form campaigns and one-shots, building worlds, characters, and moments that players actually remember. My style blends cinematic tension, dark humor, and strong character interaction, keeping players engaged from start to finish. Outside the table, I’m a comic writer with a focus on pacing, tone, and impactful storytelling. That experience carries directly into my games—every session is built to feel like a story you’re inside of, not just a series of encounters. I also bring real-world experience from traveling to haunted locations across the country, which shapes the atmosphere and realism in my horror-based games. If you like suspense, energy, and a DM who can adapt instantly while keeping the game moving, you’ll fit right in at my table.

At a glance

Less than a year on StartPlaying

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When I'm not running games I'm...

I am writing comic books. Planning paranormal investigations.

How Johnny Newman runs games

My games are cinematic, immersive, and performance-driven. I run sessions without relying on scripts, allowing the story to evolve naturally based on player choices. You’re not just playing through a scenario—you’re inside a living story. I focus heavily on atmosphere, pacing, and character moments, blending tension, dark humor, and high-stakes situations. Whether it’s a quiet, eerie buildup or a chaotic, unforgettable encounter, I aim to keep players fully engaged from start to finish. As a long-time Dungeon Master and storyteller, I’m comfortable adapting instantly to anything players throw at me. I reward creativity, encourage roleplay, and make sure every player has meaningful moments in the spotlight. Expect: Strong narrative and memorable NPCs Improvisation and “no-script” storytelling A balance of roleplay, tension, and action A table where your choices actually matter My goal is simple: give you a session that feels like a story you were part of—not just a game you played.

Johnny Newman's ideal table

My table is cinematic and story-driven, with a strong focus on pacing and meaningful moments. I run sessions that feel like episodes—there’s always direction, momentum, and a clear sense that what you do matters. You won’t be wandering aimlessly; the world reacts to your choices and pushes the story forward. I balance roleplay, combat, and exploration, but everything is tied into the narrative. Combat is engaging and purposeful rather than slow or filler. My table is a great fit for players who: Enjoy getting immersed in a story and interacting with the world Are proactive and willing to make decisions Respect other players’ spotlight and contribute to the group experience Show up on time and come ready to play You don’t need to be an expert or a voice actor—just willing to engage and be part of the story.

Johnny Newman's Preferences

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