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Cost Per Player
Professional Game Master

8 Reviews


Player for
3 years
GM for
2 years
Hosted over
0 games

About me

Hi! My name’s Tyko. I’ve been GMing online for the last year and a half over Foundry VTT and Discord, and I’m super excited to share the world’s greatest roleplaying game with you! I’ve been in your shoes pretty recently- looking for a new table is awful. I get it. Why a paid game? Why choose me as your GM? Sessions 0 and 1 are at no charge to you so that you can decide for yourself if we’re a good fit. I’m not doing this for the money- you’re paying for the cost of the books, Patreons, Forge server, boosted Discord and other immersive tools I’m using to tell a more complete story. More than anything else, you have my word that I won’t be playing a game AGAINST you, but rather, I’ll be telling a story WITH you. I have over 400 hours logged as a DM in Foundry VTT, so don’t worry, I’ll handle all the weird math and spell animations and all that- you just come prepared for a good time.

GM style

My games use Foundry VTT for maps, tokens and spell animations, a boosted Discord server for voice, and SoundTale for audio in order to provide a high quality immersive experience. Games will be played with my primary language, English. You will be required to use a browser capable of hardware acceleration (commonly Chrome or Firefox) and make an account on the Forge, a hosting service for Foundry VTT. You will not be required to purchase any secondary content. I prefer to limit the table to 5 players to be able to have a balanced game of roleplay and combat with a minor focus on exploration, although I’m willing to consider a sixth seat for limited runs and guest appearances from other players. As of February 2022, I charge $5 per person, per hour, and I can do sessions of either 3 or 4 hours with a 15 minute break. Some sessions may run a little longer, but I do try to respect everyone’s time and end the sessions at a reasonable hour. The game begins exactly at the time scheduled, and I will be available for 15 minutes before and 15 minutes after the session for technical support. I’ve purchased every book on D&D Beyond, and that content will be shared with you via the character creator. Likewise, I’m willing to run any module, but I specialize in Curse of Strahd, Wands and Wizards (Harry Potter) and Eberron. All UA is allowed, and homebrew content is considered on a case-by-case basis. I do use a number of homebrew rules, most of which are various buffs to the players. On inclusivity: from the WotC post on 6/17/20: “One of the explicit design goals of 5th edition D&D is to depict humanity in all its beautiful diversity by depicting characters who represent an array of ethnicities, gender identities, sexual orientations, and beliefs. We want everyone to feel at home around the game table and to see positive reflections of themselves within our products. ‘Human’ in D&D means everyone, not just fantasy versions of northern Europeans, and the D&D community is now more diverse than it’s ever been.” With that said, there will be LGBTQIA+ NPCs. Deal with it. Please know up front that while my table has a lot of wholesome moments, it’s absolutely NSFW. We’re gonna violently kill some gory monsters and deal with some fairly adult material. It’s entirely possible that you may find yourself presented with romantic options and “fade to black” moments. There are villains that deal with the overarching themes of racism, misogyny and other deplorable viewpoints. While they’re some truly awful characters, you have my word that you will never see an act of sexual violence “on-screen”. For safety, all players have access to and are encouraged to use the “X-Card” system, which will automatically trigger our 15 minute break with no questions asked, to resume after the current challenge has been reworked over the break. My GM style is somewhat serious in tone but has plenty of room for humor. I encourage creative thinking, and fun over everything else. If one or more of the players isn’t having fun, then the whole point of the game is lost. Finally, a big theme for me is player agency. I don’t do critical failures. Certain social rolls are made behind the screen, but other than that, every roll (particularly combat) is done openly over Foundry VTT. In short, I’m loosely holding the steering wheel, but I don’t do railroading- your choices and your rolls dictate the fate of this world. I look forward to meeting you!

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