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Morgan

Morgan

5.0

(5)

Game Designer

1 year on StartPlaying

3 games hosted

Highly rated for: Creativity, Rule of Cool, World Builder

About me

I've been running campaigns for the last 15 years. I currently have been running 2 campaigns simultaneously One with 4 players and another with 8 players. Both are going rather well and I'd like to help bring some new people into the world of Dungeons and Dragons. There are many ways to play and 6 of my 12 players are in the game for the first time and having a blast. I have some very basic rules to keep the game fun for everyone, I can host games for any age even kids as i also run games for my own children 6 and 8. Every game I run is catered to each individual player. Many of my player characters that have retired or completed their adventures live on as NPC's my worlds are eternal and full of lasting consequence.

GM Style

My games play hard but fair. I like to leave clues and let players consume the story at their own pace. I tend to have 4 or 5 layers of story going on and you can choose to enjoy any or all of those. Every single game I run is built around the characters playing it. Since it is very difficult to die in 5th edition I do run a small but real chance that your character may undergo permanent physical change. It is not uncommon for a warrior to loose a limb, For books of spells to burn, Or weapons to shatter at an inopportune time during the course of their adventures. The progression of each level tends to be slow and steady. I consider the first 4 levels to be your "tutorial". I find the under level 15 gameplay to be the most "Heroic" after level 16 we move into a new type of game of "World crafting" My campaigns are meant to end around level 12 but of course players are free to choose when or if they want to end their campaign.

Game platforms used
Game Master Reviews (5)

Proficiencies

Players say this GM is great at:

Creativity

Rule of Cool

World Builder

Ellis Davies avatar

Ellis Davies

Morgan is the GM of a game I a in right now and I have had the privilege to play with him a couple times. Although I'm fairly new, Morgan is the best GM I have had from his visuals and the work he puts into giving you multiple great maps the play on each week to the work he puts into each player giving them their own experience and impact within the game. Morgan is a pleasure to play with and will have you wanting more after each session.

Christopher avatar

Christopher

We're currently playing SCaS in a group of 8. I don't know how he finds the time and energy between work and chemo to prepare for all our bullshit, include personal backstories and side quests in it and make varied encounters of combat or role play available for every session. Weekly. Granted it's a roller coaster and hard to navigate at times because there are so many options, but I look forward to every session. Would wholeheartedly recommend.

Lsd avatar

Lsd

The amount of creativity allowed while still working within the rules to keep things fair has allowed for a very fun game so far. The world building and running multiple campaigns in the same world with slight interaction between the groups have been amazing and a very interesting and engaging take I have never experienced before.

Ravan avatar

Ravan

The degree of freedom he allows his players is really deceptive that leaves players guessing whether their shenanigans in game actually affects the world or not. Which also leaves anticipation of what would happen next. The level of how it affects a player's mentality irl is almost ptsd inducing. Please be warned

Skua avatar

Skua

Morgan knows his stuff, his tools and his players well, and is able to adapt on the spur to player requests without letting the table escalate or tilt the game. Rule of cool and fun in the game is always in proper focus, while still keeping time management and plot developement in balance. Players who like me want a solid game without being railroaded or rushed will enjoy this 10 / 10.

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