
Sergio "Snakehelm" Baglio (he/him)
5.0
(9)
2 years on StartPlaying
101 games hosted
Highly rated for: Knows the Rules, Teacher, Sets the Mood
About me
Hi there, I'm Sergio! What can I say, I've been playing RPGs since I was 14 and GMing since I was 16. I've been fascinated by RPGs since I was 12, it all started when I got my hands on my first Lone Wolf gamebook, then it was only natural, thanks to videogames I played and movies I saw, to delve into the tabletop world itself. To me tabletop RPGs are an hobby that can bring people together and the table - virtual or not - should mean fun and relaxation for everyone. I'm not saying we should forget about the world out there... but the worries that the world brings, we can leave them at the door for a couple hours.
GM Style
I've played with many kinds of people, so while I do have my own taste (I especially like tactical combat) I learned to embrace almost anything that gets thrown at me. I like to create scenarios for my players so that their experience can be as fun as I can make it and I try to be as welcoming as possible towards any level of player.
Games played
Game platforms used
Game Master Reviews (9)
Proficiencies
Players say this GM is great at:
Knows the Rules
Teacher
Sets the Mood
Sergio's a skilled DM. He uses a deep understanding of game rules & dynamics to guide PCs along in real time so people that are less experienced with rules or the Foundry UI don't fall behind. Seeing how he did that was impressive as we had some newbies in the module and they were keeping up fine. I was new to Foundry and he guided me in-game on how to get the most out of that VTT interface. He also played the persona of NPCs well, adapting their personalities and situation dynamics to create realistic interactions that pushed players to use more skills and input for problem solving.
GM did a great job keeping track of story threads and gently nudging us in the right direction from time to time when party shenanigans led us astray. Excellent job running combats, has a very good grasp of the rules. Also willing to bend or adjust them when appropriate, which is important for good GMing.
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