Shatargat (he/him)
5.0
(43)
2 years on StartPlaying
346 games hosted
Highly rated for: Sets the Mood, Creativity, Teacher
Average response time: Under 1 hour
Response rate: 100%
About me
Hello everyone! It's Shatargat! I'm a gamemaster with Turkish nationality, who runs his games in English since mid 2022. I'm a game designer and scenario author, and I mostly use these skills on my games. My main genre in everything is horror. I really like horror, occultism, supernatural stuff, mystery and other dark themes as well. I personally prefer heavy and extreme touches on the games, but I know that I can meet people on the common ground, and bring fun into these dark games. I'm also a content creator in my native language. And companies like Chaosium Inc., Helmgast, Free League Publishing and Renegade Game Studios support my content, and I introduce their game to my local audience. I also started to publish my own creations in English, under the name Black Dragon Tomes. My first book is YZE-inspired game called Lost Echoes. I'm also working on other personal projects, too. I believe that friendship, and, understanding and tolerating each other is the most important thing in life. Without communication, we cannot find a good place to have fun, right? BTW: If you have any special request from me (like running an extremely niche game such as Invisible Suns), you can book me with the price on my profile. I always enjoy to tryout new things, or provide specific games, but that requires more energy and work load, that's why the booking price is a little different than the regular announcements.
GM Style
Most of my games are mixture of a theater of the mind, and some visual support. I don't like to stick and limit myself with battle grids. I don't like crunchy games much. Despite being said, Mörk Borg is one of my top favorites. I always bring a little different approach on Mörk Borg to create a terrifying story, but I also encourage my players to take their action on battlefield, as well. My most favorite game is KULT: Divinity Lost. If you know what kind of a game it is, you can also see some of the marks it left in my mind and soul, in my games. I like self-exploration approach on games, because I think that it helps developing a deeper and meaningful character. Your character is important in my game. Even if they die in the first couple of minutes :) If it's not a one-shot, I always make a session zero to introduce the game rules and my rules to my players, create their characters, and I gladly answer all questions. I never expect my players to memorize every details of a game, which I don't either. I generally dive deeper into a game to understand what kind of logic they used while creating it. And I try to stick with that logic unless I want to make changes. If I make any change, I let my players know both the rules as written and the changes I did. I always run games for everyone, and that means, well, everyone. That means my games are always LGBT+ positive, ethnical roots diference positive, and also they are for people who have any kind of TTRPG experience. My games are always beginner friendly. That means a newcomer and an experienced player can join the game together and have similar level of entertainment. You don't believe me? You can always check the reviews. Wanna try? I always have an open seat for a game.
Games played
Game platforms used
Shatargat's Games
Game Master Reviews (43)
Proficiencies
Players say this GM is great at:
Sets the Mood
Creativity
Teacher
"An unforgettable descent into madness – in the best way possible!" I just wanted to give a huge thank you to our amazing Keeper for crafting such a rich, atmospheric, and chilling experience. Every detail, from the slow burn of suspense to the mind-shattering revelations, was masterfully handled. You didn’t just run a game—you guided us through a living nightmare that felt straight out of Lovecraft’s pages. The pacing was perfect, the NPCs felt real (and often terrifying), and the mystery kept us guessing until the very end. You managed to balance horror, investigation, and character development with such finesse, giving everyone moments to shine while keeping the tension razor sharp. It's not easy to make us laugh one moment and question our sanity the next, but you nailed it. Thanks for a fantastic session—I already can’t wait for the next spiral into the unknown!
I joined an Operation/campaign in progress and was welcomed and not made to feel like I was an outsider FNG. I feel like the player's were equally important to moving forward and this is my first DG character and Operation. I was shell-shocked at the in game situation. It was great. Shatargat knows the game and the mythos and Foundry VTT. I'll look forward to next Saturday.
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