game master profile header image
Cost Per Player
$25.00
Shane of Many Worlds
LGBTQ+
Queer
Published Writer
Artist
Teacher/Educator
Game Designer
Multi-lingual

Less than a year on StartPlaying

Highly rated for: Storytelling, Creativity, Visual Aid


About me

Are you new to D&D? Expert? Neither? Great. I've been telling tall tales and conjuring mysterious worlds since the 90's. I love all aspects of the game, so I focus on what you enjoy: Role play interaction? Intrigue? Exploration? Tactical battles? Puzzles? Old School? Post-Apocalypse? Space-Comedy? No idea? Let’s find out. All ages (adults, teens, pre-teens), levels, approaches and styles of play are welcome at my table. Radical inclusivity is my game, including allies of all kinds and those who don't feel the need to identify as anything. Each player is unique, that's what makes RPG's fun. In-person games are way better than online, so if you're in the Los Angeles CA area and want to play *real* ;-) D&D/TTRPGs around a physical table, let me know. A player once vividly recalled an adventure on the moon in a game I ran, but she couldn't recall the room we played in or the other players— only their characters, immersed in another world. It was humbling to hear this, and it inspired me to create similar experiences for players like you. — Parents: I've taught art full time for 20 years with every age group from middle school to university. I also ran an after school D&D club for kids, and I have a master's degree in teaching and learning (MS.Ed.). I've seen the way table top role playing games unleash young imaginations, support social & emotional development, empowerment, language arts, logic, organization, math, leadership, collaboration, creative problem solving, etc. To be honest, what I love most about running games with young people is how much I end up learning from them. I'm also experienced and comfortable making accommodations for children with special needs.


GM style

My approach is adaptive and player-focused. I like doing voices, improv, and storytelling. If you like challenging tactical scenarios, I'll bring the crunch— if not, we'll weave tales, solve puzzles, and uncover mysteries. Or all of the above! I'm happy to run a published adventure or homebrew from scratch. Player preferences are my priority, and every player is different. You might prefer sandbox-style play, or chasing a main story arc; I'm comfortable with both. My default style is a hearty stew of adapted published adventures mixed with homebrew, flowing between story arcs and sandbox. If you enjoy world-building, I enjoy collaborating with players on the setting, lore, and backstories. I aim for the world and its inhabitants to be living, three-dimensional opportunities to create your story and develop your character. And the only thing I enjoy more than surprising players is when they surprise me. I prefer: — Saying "Yes" to your ideas — Rule of Cool — Rules-As-Fun If learning rules is fun for you, let's dig in. If the books bore you, they make great rolling surfaces and we can keep them closed. A good game table balances player preferences, so I keep the communication lines open and try to check in with each player outside the game. I'll run almost any system you want to explore. I have a lot of experience with every edition of D&D, many other RPG's, and I'm already using OneD&D playtest material. I'm also excited to expand my experience with other TTRPG's I own like Shadowdark RPG, Powered by the Apocalypse, and FATE.


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