draconicSeamstress banner

draconicSeamstress

they/them

Timezone

America/phoenix

Language

English

Identity

LGBTQ+
Queer
Neurodivergent
Game Designer

About draconicSeamstress

Hello, my name is Storm! I'm an aspiring writer/director, actor, programmer for Space Station 14, linguist, and guitarist! Amongst my accomplishments, I have the honor of being the current president of Arizona State University's ttrpg club, Adventurers Wanted, as well as the founder and former president of the Campo Verde High School Adventurer's Guild. I have lettered four times in drama at my highschool, and won best supporting actor for my performance as Orcus in She Kills Monsters Young Adventurer's Edition. I have been running and playing tabletop rpgs for about as long as I can remember, since about fifth grade? Its been a long journey from then to now, but I'm looking forward to taking this next leap as a Game Master! My interests include giant robots, psychological horror, dragons, magic, retro video games, book-collecting, worldbuilding, boardgames, and shoegaze music.

At a glance

Less than a year on StartPlaying

Featured Prompts

My favorite shows/movies are

Neon Genesis Evangelion Alien Coraline The Lord of the Rings Ghost in the Shell Akira Neverending Story and Fullmetal Alchemist

My favorite system of all Time is

GURPS! Even when I'm not running it I still enjoy stealing the odd rule or two to make everything in the campaign feel more, personalized! I know it has a reputation as the crunchy system, but trust me, the only rules you need are three and the rest is for taste!

When I'm not running games I'm...

Playing Guitar, In the Library, Picturing my players in fight scenes as I listen to music, Playing retro games, and writing! is what I'd love to say, but most weeks? I really just prep for the next game and drink espresso...

How draconicSeamstress runs games

IS THIS WORTH DYING FOR? I am a sci-fantasy GM who runs grounded games with psychological horror elements. I typically run in one of my many homebrew settings, fantasy set in strange time periods, such as a 1920s crime drama or 2004 murder mystery! I always like to adapt my world to the time period, this isn't earth, after all! I ask questions like "How does the existance of portals effect public transportation?", "How would a hardlight bridge be mantained in a major city?", and "How would your characters have been shaped by having grown up in such a society?". Think... Legend of Korra or RWBY. Half of my world is full to the brim with existing lore for my players to draw inspiration from to build a character unique to my setting, the other half is a blank canvas, open to their interpretation if they want to make something a bit more unorthodox! Player creative expression and sandbox-style play are very important to me. My games are roleplay-heavy, and focus on rulings over rules, with crunch/tactics being set to the players' taste (I have no preference either way). My high-lethality horror campaigns have earned me the nickname "The Queen of Hyperdeath", but this name comes with responsibility. I will never set out to kill your character; if the dice fall poorly, the fight is done, you lose, and you may decide *how* you lost, what happens to your characters. But if you decide to get back up and keep fighting? Well, I hope it was worth dying for.

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I deal with rules issues by...

Resolving it quickly without checking the book if I have time, but if I can see that this is clearly a much larger issue I will tell the group that we will do it as I originally ran and can discuss future rulings during debrief/dinner break

I prep by

Doing way too much research on the time period, writing down every characters' details down to what size and shape the cracks on their phone are. After, of course, replacing my entire bloodstream with espresso.

When it comes to voices

I loooove voices at the table. I don't know how great I personally are at them, most tell me Its more an intonation and word-choice thing for my NPCs, but its still so fun. however, if you show up unable to get that into it, thats ok! if you have fun by talking in first person, go ahead.

draconicSeamstress's ideal table

I want a table that can be stricken with despair one moment, and laughing with each other the next. Yes, some of the stuff I write is horror, but that doesn't mean everyone shouldn't be having a ton of fun around people they like playing with. A table who connects with the setting, picks an interesting aspect of the world and decides to take that and hit the ground running with it!

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If you're into ___, you're going to love my table

Avatar the Last Airbender Any Brandon Sanderson Novel, especially the Emperor's soul Deltarune Stranger Things (season 1) Fullmetal Alchemist

I love it when a player

Writes lore documents that I didn't ask for or their characters' hometowns, talk to each other in character foe like thirty minutes while I just sit back and soak it all in, draw art of a scene that inspired them that I thought nothing of at the time. Just be your creative self and I respect that

I think metagaming...

A evil virus. Thats why I run original settings out of tweaked versions of obscure books, because next time someone reads my entire bestiary I'm doing nothing about it but I will be upset! Min/maxxing is fine though, totally different thing. Might not fit the vibe but, talk to me

draconicSeamstress's Preferences

Platforms