Cost Per Player
$20.00
Patman (he/him)
2 years on StartPlaying
About me
Greetings Adventurers! My name is Patman and I'd love to DM for you! I've been running the game for 7 years now and I love pushing the limits of 5th edition. I love Vampires, Werewolves and Ghosts. My favorite type of movies are Horror flicks and Thrillers. Anything with a monster in it is my jam. I love D&D for this as you can create endless experiences with the monsters and tell tons of stories. I love interesting roleplay, and of coarse tactically challenging combat. I grew up raiding in World of Warcraft, reading Lord of the Rings and watching Star Wars. In general I just love nerd culture. My favorite superhero is Batman (sorry Spidey) and I enjoy making PCs based on comic book characters, or from books I've read, or games I've played. At this point, who hasn't made Geralt of Rivia on Dndbeyond? I like to run a tight ship, where combat is clean and it doesn't take a long time between turns. I curate this by preparing my encounters and knowing the monsters in order to give you, the players, more time to shine, and hopefully the very best experience. I truly believe the players are the most important part of the game. The choices you make, the resources you spend, the allies you befriend along the way. All of it culminates into the D&D experience and crafting a story (with my help OFC!) of epic proportions. Send me a message if you'd like to. I'd be very happy to chat with you about the games I run and possibly a seat at my table. Cheers!
GM Style
I like to think D&D at its core is about having fun and rolling dice. My goal is to create an experience for you, the players, so that you can get the most enjoyment out of the game. What to expect: š¹ Challenging tactical combat. šļø Animated maps for combat & roleplay. š¹ Curated background music and sound effects š Help for New Players I like to think I know the rules extremely well and can adjudicate them accordingly. There is more information in my discord about this but generally I read the spell/ability in question and rule according to what it specifies that it does. I've run into DMs that believe some strange things (Like Spike Growth can't be cast indoors, what?) but I like to believe that Wizards of the Coast know what they're doing when writing rules so unless something clearly says it does/doesn't do this or that, then I rule it that way. Ultimately, I love to have fun and share wild stories with my players. I like to give them their moment to shine, to kick some ass and make names for themselves. If you play in my game then the story is about YOU!
Games played
Game platforms used
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