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Onur Temel

Onur Temel (he/him)

5.0

(48)

2 years on StartPlaying

512 games hosted

Highly rated for: Storytelling, Creativity, Sets the Mood

Average response time: 24+ hours

Response rate: 100%

About me

Hello! Nice meeting you! I am a writer, translator, a storyteller and a budding content creator. I have been into tabletop games for three years and have been running games professionally for about the same time. I'm pretty experienced when it comes to World of Darkness games, especially Vampire: The Masquerade, Hunter: The Reckoning and Werewolf: The Apocalypse, having run multiple games in these splats. In terms of D&D, it has been always a passion that I followed through one-shots and friend games, but I decided it was finally time to delve into the community and start running longer games. I'm well-versed in the system, and I dabbled in different settings within the multiverse. As a GM I'm generally a rule of cool guy who does his best to stick by the book for the most part, but I'll never stifle your fun - especially if you are about to do something absolutely rad. I'm your characters' #1 fan when you are at the table. If you have any questions before signing up to any one of my games, I'm always active on the website and would be more than happy to answer them! I hope you can find a game that you can enjoy on my profile. Looking forward to meeting you!

GM Style

As a GM, I enjoy games where we create a narrative together with the people at my table, considering plot hooks and the overall narrative of the story we are telling. I do my best to craft a world and a story that will give your player characters individual reasons to participate in rather than feeling like you are being dragged along an adventure that has nothing to do with you. I put more emphasis on the narrative experience; where we watch the player characters develop - for better or for worse, that's up to you - and following their journey. I try to make the world as sandboxy as possible, but I enjoy a tighter style of story telling, because that's what these games are about for me; telling a good, entertaining story with its up and down moments, and hopefully leaving the table feeling satisfied. I tend to roleplay and do my best to make all of my NPCs sound unique enough that you can tell who you are talking to without needing a mention of a name, and I do detailed yet brief depictions of the environments to provide as much as immersion as possible. I balance my games with enough combat, roleplay and exploration so the players can have all aspects of the game. I'm a lenient storyteller, and don't mind it when my players decide to take alternate routes or come up with wacky yet creative solutions to the challenges I present them with. Like I mentioned - rule of cool trumps. At the end of the day, as much as we're telling stories, we are also playing a game to have fun and that is the experience that I leave my players with. Whichever setting we play in, the world is yours to explore and change it however you wish - so long as you remember that the world will react and you will meet with the narrative impacts of your choices.

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Game Master Reviews (48)

Proficiencies

Players say this GM is great at:

Storytelling

Creativity

Sets the Mood

Ethralrian avatar

Ethralrian

Played 1 sessions

Ran a great tutorial of the role20 platform. Would play a longer game with Onur in the future.

Jordan avatar

Jordan

Played 1 sessions

Onur was a wonderful, patient, and creative DM. He took his time and stayed cool while new-to Roll20 players figured how to operate the site. He did a great job going over rules and ensuring everyone would have a comfortable experience. He allowed for players to be creative but clearly new the rules which gave us structure as we adventured. He had a couple marvelous voices that fit the characters very well, and enhanced my enjoyment the story. I would absolutely play under Onur's DMing again. Thank you for a great first adventure!

Arthur Bernadin avatar

Arthur Bernadin

Played 6 sessions

I've been playing in a Theros campaign run by this DM for several months now, and I can honestly say it's one of the best experiences I've had in tabletop roleplaying. Every Saturday, I look forward to the next session, and they never disappoint! This DM is an absolute master of storytelling. The world-building is rich, and they bring the mythic themes of Theros to life in such a captivating way. Every session feels like a chapter in an epic saga, full of twists, character growth, and moments that keep me at the edge of my seat. The focus on narrative means that every choice matters, and my character’s actions feel impactful. On top of that, this DM is incredibly charismatic and brings a ton of energy to the table. Whether they’re roleplaying NPCs, describing the environment, or running combat encounters, it’s clear they put a lot of thought and effort into making each session memorable. They keep things moving smoothly and never let the pace drag, ensuring we’re always engaged. If you’re looking for a fun, immersive, and story-driven campaign, this DM is the one you want. I highly recommend them to anyone seeking an unforgettable D&D experience!

Elijah avatar

Elijah

Played 12 sessions

Play with Onur is a great time, if you’re into a narrative focused games and character focused endeavors I would recommend. Getting invested into your character will come easy when you’re playing in these games.

Tayla/Creaper avatar

Tayla/Creaper

Played 17 sessions

Onur is excellent at setting the scene, letting the players know where they are, what and who is around them, and, if applicable, what is currently happening. He focuses on each player and gives them a good amount of 'screentime'. He is very open with character Ideas and conforms to one's backstories, and includes them into the story.

Cris avatar

Cris

Played 18 sessions

Our is not afraid to work with you on making a great character. He knows his Worlds inside and out and really wants you to feel like you really exist there. Excellent npc interactions and while things may occasionally derail in a side tangent or joke, Onur can partake but will also pull the reigns back in so everyone can have fun but still keep things contained. Give 'em a shot!

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