Aaron
he/him
5.0
(6)
Timezone
Identity
About Aaron
I’m 34 and have been playing tabletop games for over 20 years, driven by a deep love of storytelling and experimentation. I thrive on building characters, tension, and worlds that feel lived in rather than scripted. Acting is a major passion of mine, and I bring a performance-forward mindset to the table, using voice, pacing, and presence to elevate scenes and keep players engaged. I enjoy exploring the hobby from every angle. I’ve designed my own game systems, love trying new ones, and am always interested in mechanics that support strong narrative play. Outside of tabletop, my interests span video games, reality TV, and fantasy football, all for the same reasons I love RPGs: strategy, drama, and unpredictability. I’ve done voice-over work for podcasts, acted in film festival projects, and have been featured in several actual plays as well as a YouTube series. No matter the medium, I’m focused on creating memorable, immersive experiences that stick with people long after the story ends.
At a glance
5 years on StartPlaying
Highly rated for: Storytelling, Sets the Mood, Creativity
Featured Prompts
I got started GMing...
When i was a teenager, my cousin introduced me to D&D 3.5. I loved the creativity and it gave me a chance to experience another life! I immediately went to work on developing a system i could run for my friends and we played ut for about 10 years before i started collecting other systems!
My favorite system of all Time is
City of Mist
How Aaron runs games
About Aaron I run games where story comes first and the world feels alive. Atmosphere matters. Every scene is built to be felt as much as it is played, with tension, mystery, and momentum shaping each session. I focus on immersive environments, strong narrative hooks, and consequences that linger beyond a single roll of the dice. My tables reward curiosity, smart decisions, and roleplay under pressure. I enjoy keeping players slightly off-balance in the best way, where nothing is wasted, danger feels earned, and surprises are meaningful rather than arbitrary. If you like games that lean into mood, evolving storylines, and moments where you realize the world has been watching you the whole time, you will fit right in.
Featured Prompts
Rules are...
Rules are meant to guide, or lend structure but a good GM knows when to travel off the path of guidance
When it comes to voices
Try to give personality and variety, but by no means are they perfect
Aaron's ideal table
If you’re looking for a GM who puts story first, you’re in the right place. My tables revolve around collaborative storytelling, meaningful choices, and the weight of sacrifice. While combat has its place, I prefer to steer my games toward more creative, action-oriented encounters moments where tension comes from narrative stakes instead of attack rolls. I thrive when players bring characters who are more than a sheet of numbers. If you come to my table, I want to hear what your character cares about their relationships, their ambitions, their fears, and the arcs you imagine for them. My campaigns have their own overarching plots, but I make it a priority to weave player backstories deeply into the world so the story feels just as personal as it does epic. Rules are tools, not shackles. Despite years behind the screen, I’m not a rules-heavy GM; I prefer to keep scenes flowing organically rather than stopping for mechanical debates. I’ll throw myself into voices and character portrayals even if some come out better than others because I want you immersed, engaged, and invested. If you're joining one of my campaigns, expect to build a world around your character. Tell me who matters to them. Tell me what they dream of. The more you give me, the more I can give you back in story.
Aaron's Preferences
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