Six years ago I began DMing and fell in love with the style of storytelling it provides. From the very beginning I experienced how bringing player's characters into the stories can have a fantastic effect. I've learned DMing is much like watching your favorite show or reading your favorite book, but getting to decide what conflicts the characters face next. The exciting part being, I have no idea what you will do with the conflict and what choices you make. I approach DMing with your stories at the forefront. I want to work with you to create an interesting backstory that will then be tied into the campaign. After the foundation has been set I tune in myself everyweek to see what interesting places you take your characters, both in the world and in terms of their character development. My favorite moments as a DM is when a player makes a daring decision that can upend or change a campaign's story and I work hard to make those moments meaningful to you and your fellow party members. Along with the storytelling aspect of D&D I also very much enjoy the stakes that go into combat. I push players to think tactfully, and not every combat has to be do or die, but I believe a good D&D game has challenging combat to keep the stakes high.
I love roleplay and love using voices, and man can they be terrible, and sometimes good. I consider myself a tactful DM and want combats to push you to think creatively about your abilties, and I want there to be stakes. Inclusion and respect of all walks of life is important at the table. We are here to tell a story, goof-off, and slay some baddies.
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