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NamaStacy

she/her

5.0

(8)

Timezone

America/denver

Identity

Published Writer
Game Designer

About NamaStacy

I am a storytelling DM, believing that the roles the players bring to the table are the most important part of the game. I enjoy mysteries and intrigue with the fantasy to bring out the creative use of equipment, attacks, and spells that make the encounters shine. I believe that immersive campaigns blend the player's backstories into the main story, creating interesting and memorable characters. After all, the story is about the characters and what we write together at the table, and not just words written from a book. I began playing and running games in 1984 and that experience has exposed me to many different game systems over the years. I tend to run a game in the system that best suits the setting, and I love to run my own content and stories. I create immersion before we get to Session Zero, and maintain a group connection with lore and in-character conversations between sessions to maintain story and character development that goes beyond weekly games. I use the Roll20 VTT with free sessions to teach the tool for online game play. Discord is my preferred audio tool as it also allows for lore and chat channels for the group to use to keep in touch between sessions. I supply many additional resources that are above the basics, and you will never have a cookie-cutter game experience at my table. I represent multiple developers by running their games and content at Gen Con, Gary Con, and other national conventions, as well as within my own online community. I have proudly represented Kobold Press and Gooey Cube at convention tables since 2022. I have done podcasts and streams about my gaming style, to speak to how it works when I create a learning environment in my groups and games. In 2022, I launched my own game company, Moon Gate Exploration Co., that brings custom settings and campaigns to the published game space. I have groups that have stayed and played together for 5+ years, proving that this type of immersive game development strengthens our gaming and personal communities, one table at a time. I am excited about taking you on these journeys, and introducing new players to our games. Teaching and mentoring through the story is my passion, and I will always take the time to show how the Rule of Cool really lets players explore the space and bring more cowbell.

At a glance

2 years on StartPlaying

Highly rated for: Creativity, Storytelling, Inclusive

Average response time: Under 1 hour

Response rate: 100%

Featured Prompts

People are always surprised when I tell them

....that I am a professional Game Master. Most people have a preconceived idea of what that looks like, and I like to challenge those misconceptions.

How NamaStacy runs games

I love role play over roll play, with voices and NPC personalities that entertain at my table. I have NPC's that make cameos across games and settings as they are loved by the players. They become an inside joke, and I love to reinvent them in new places. I am currently running independent adventures by Dragonbane, Gooey Cube, Vaesen Nordic & Celtic Folklore, & some Homebrew Horror.

Featured Prompts

Rules are...

....guidelines, and are not always appropriate for games that are guided by roleplay and situational adaptability. It's best to focus on rulings and not rules, as this is how creativity flourishes at the table.

When it comes to voices

.....I prefer to use voices instead of accents. It helps avoid unintentional cultural issues between the players and their characters.

NamaStacy's ideal table

Featured Prompts

If you're into ___, you're going to love my table

immersive online game experiences

I think min/maxing...

....hurts the character's personality and the player's fun at the table. No one remembers the fighter who kills goblins. But they do remember characters who play up to their flaws, always fumbling with style. Those are the moments players will quote for years to come.

My perfect party mix is

.....a lie. Play a character that you want to play - you will enjoy it more. It's the GMs responsibility to fill in the gaps for healing if there is no cleric. To change spellbook treasure to scrolls when there is no wizard. And ultimately create an experience that fits the party, not the "book".

NamaStacy's Preferences

Platforms

Game style

Roleplay Heavy

Dungeon Crawl

Rule of Cool (RoC)

Combat Lite

Puzzle / Mystery Focused

Social

NamaStacy's games