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Jonathan "Murmur" Murray

he/him

Timezone

America/new York

Language

English

Identity

Artist
Game Designer

About Jonathan "Murmur" Murray

Since I was introduced to D&D in my early years of high school it has since become a center piece of my life as a college student studying Game Design and Game Art. Through it I have enjoyed an unmatched creative outlet for testing creature and character design, story writing, story telling, and enjoying the awesome moments TTRPGs cultivate with friends. After taking on the mantle of DMing from my inner circle and learning the ropes over the years, I am driven to share the experience I have enjoyed and cultivated (and will continue to cultivate!) with players new and old as we enjoy what I consider to be the best past time I have ever known.

At a glance

3 years on StartPlaying

How Jonathan "Murmur" Murray runs games

As a DM I greatly enjoy a happy balance between roleplay and combat. My goal with my style is to bring the world to life. I try to put on a minor voice when narrating NPCs (male, female, gruff, light, etc) but am by no means a professional VA. Just as well with combat I do not try to powerhouse every statblock that is under by purview but rather try to just do what is reasonable 'through the eyes' of the creature. Whether they be a brainless run at whatever is closest, retreating/surrendering when things seem bleak, or making tactical decisions based on the actions of the party (taking note of casters, healers, tanks, etc). It is never my goal to be the enemy of the players, all I wish is believable storytelling in Running The Game ;) (reference).

Jonathan "Murmur" Murray's Preferences

Platforms

Jonathan "Murmur" Murray's games