Moonlight Drive-In (she/her)
4.9
(7)
Less than a year on StartPlaying
27 games hosted
Highly rated for: Creativity, Inclusive, World Builder
About me
Hey there! I'm ππ²π₯π―π’π ππ¨π¨π§, proprietor of Moonlight Drive-In Theater, your number one stop for pulpy fun tabletop games! I hope you brought your 3D glasses. I was born in a cave, shackled to an old CRT television and forced to watch the worst schlock humanity could ever create. This has turned me into a mad scientist of genre. Really, though: I've been playing RPGs for around 15 years now. I cut my teeth on forum based, systemless roleplaying that I was eternally dissatisifed with, for it lacked that certain risk. That risk being dice! If I wanted to write, I would, and I do! But within the collaborative world of roleplaying on a tabletop, it's not enough to just say what happens! It's gotta be OUT of your hands - like a die tumbling on the table, cocked against some dorito crumb and just barely giving you that 20. My journey started with Pathfinder 1e with friends, then did a hard shift into GURPS. A smattering of other systems made their way onto our table before we settled on 5e, playing that before coming full circle with Pathfinder 2e. Homecoming! While I appreciate systems and mechanics, my background as such has given me a strong narrative-bent to my Game Mastering. I love stories and I love characters more than I love critical hits (though those also slap immensely.) The collaborative nature of TTRPGs is something that genuinely cannot be replicated elsewhere, and I want to share that joy with my players and my fellow Game Masters! REGARDING THE REVIEWS: these are my pals from offsite who are reviewing my GM style, not bots or paid-for reviews!
GM Style
π¬ CAMPY CAMPAIGNS π¬ I love retrofuturism, alternate history, all kinds of speculative worlds. I mix and merge genres and styles as I like, but have played some stuff straight - I've run Sci-Fi, Urban Fantasy, High Fantasy, Horror, Westerns, you name it. I'm first and foremost a GM that really likes to have fun and laugh. I like the inherent comedy in taking silly situations deadly serious, or taking serious situations with a tongue-in-cheek approach. There's going to be a lot of humor, but never taking priority over . . . π PLAYER-FOCUSED π . . . your character and your roleplay and the stories we'll tell. I want players who really put thought into their characters. I want players who engage with the setting, who read up on applicable lore/who can improvise and collaborate, who focus in on their character's personality as best they can. I don't require voices or anything, but I do expect a certain command of who you play as for the sake of increased narrative enagement, for everyone's benefit! Knowing who you are and what you can do can really lend itself to . . . βοΈ TACTICAL COMBAT βοΈ . . . being able to clean house when push comes to shove! Combat is a key feature in many-a-tabletop RPG, and where it allows, I'll be running my games as tactically as I can. I'm in no way trying to KILL any of you, but the sweat on your brow is what you'll remember - not the easy crits from pitiable fights. You'll all be battling foes against the backdrop of . . . πΊοΈ IMMERSIVE SETTINGS πΊοΈ . . . fully living worlds. Either previously established settings, such as beloved Golarion, or my own personal homebrewed worlds - some with years of development behind them! I'll make use of music, HeroForged NPCs with their own motives and voicework, personalized maps, the whole nine yards! No matter what you'll play in, I'll strive to make you feel like you fully fit into whatever we play, utilizing . . . π¬ DISCORD/FOUNDRY INTEGRATION π² . . . background information that will be hosted on specific Discord servers that I'll provide invites for! Foundry will be our main stomping grounds for dice slinging, maxed out with helpful modules. I hope to see y'all there!
Games played
Game platforms used
Moonlight Drive-In's Games
Game Master Reviews (7)
Proficiencies
Players say this GM is great at:
Creativity
Inclusive
World Builder
Sylvie's games always blow my mind. The amount of love and effort she puts into the games she runs, the worlds she builds, is endless and shows in every aspect of the game. I always felt I did my best work with my characters when I was in a game run by Sylvie; the way she goes so hard on everything inspires everyone else at the table to match her energy. I've laughed, I've cried, I've had some of the best damn nights of my life rolling dice with Sylvie Moon.
Sylvie is a wonderful game master. Interacting with her characters is fun and builds upon the setting. Helped me build a character that feels seamlessly integrated into the world. Have a good balance of roleplay and combat when necessary. If you are interested in joining one of her games definitely do you wont regret it.
I don't want to be accused of bias when rating a dear friend, so to start negatively, she has a tendency to take feedback very personally in a way that sometimes interferes with the game. You might make a critique of her GM style and she might get defensive or get really down on herself. She respects her players and wants them to enjoy the game, but she gets very attached to them and takes any hiccups really hard. Be honest with her, but make sure you remind her about the things you do enjoy and if she's doing a good job overall. Thankfully, there is a lot to enjoy. When she sinks her teeth into it, a campaign with her is like nothing else. She has a passion for creating storyworlds that is astounding, and if your creativity syncs up with hers, the enthusiasm feedback loop is intoxicating. She likes to take big swings and go hard with her ideas. Not the person to look to for brakes or subtlety. If you like cinematic set pieces, absurd melodrama and an overstuffed burrito of pop culture references, she's your gal. When allowed to create an original setting, she will take it to every possible extreme (within player comfort of course). If using an existing setting, it's going to have her own signature Sylvie style while still digging very deep into the lore as written. Even if her games aren't to your taste, you will not regret giving her a try. Her GMing must be seen to be believed.
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