Luke Nicklin
he/him
5.0
(3)
Timezone
Language
Identity
About Luke Nicklin
Hello, my name is Luke, and I've been into games, storytelling and roleplaying since I was a kid. (That's over 20 years.) I was part of the 40k to Hero Quest to DnD 3rd edition pipeline. Since then, I have played and run pretty much everything. One shots, years-long campaigns, modern, fantasy, horror, sci-fi, larp, social deduction, murder mystery evenings, improv theatre, day-long board and war games. I currently work as a teacher from home. In my spare time, I write, play piano, play board games, design games, and of course, play TTRPGs. I think we will get along if you are completely new to this whole thing and want something rules-lite, or if you are a seasoned veteran looking to explore and experiment with new and exciting approaches to roleplaying.
At a glance
Less than a year on StartPlaying
1 games hosted
Highly rated for: Sets the Mood, Voices, Creativity
Featured Prompts
My favorite books are
Lies of Locke Lamora, Farseer Trilogy, Piranesi, Perdido Street Station,
People are always surprised when I tell them
I lived in Japan for four years.
When I'm not running games I'm...
cooking, reading, watching movies, playing board games, being a dad, playing piano and playing pickleball.
How Luke Nicklin runs games
I love telling stories! Emergent narratives, roleplaying and building memorable worlds and lore. Falling into unexpectedly epic moments and memories to be remembered forever. Each time I run a game, I get to be an audience, a fan, a cheerleader for the protagonists. I love how dice roles and choices can push things in unexpected places. I love to make the world react to your choices and desires. The more you give, the more inspired I become, and the more you get in return. Play my games if you want to build three-dimensional characters, be asked questions about the world, be given difficult choices and create a memorable story. I tend to favour what is simple and narratively satisfying over mechanics and strategic complexity, but mechanisms absolutely have their place and can do wonders to serve a tone, theme or approach to story building.
Luke Nicklin's Preferences
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