My games are story-based and very improv. I'm a published writer and my GM/DM style follows the same as my writing. They'll be lots of mystery and conflict along the way, but I mainly create off of your characters and what happens in the game. My main goal as a GM/DM is to make sure people are laughing. We're doing this to have fun, so that should be the priority. I love teaching new folks how to play, too. I've been teaching 5E for about four to five years. Also, I'm able to run light-rules one-offs like Kids on Bikes, Honey Heist, and Lasers and Feelings. These are just a few off the top of my head. I'm signing up for this on a whim, so we'll see what happens.
I follow a very story-driven and improv style of DM/GMing. Over the past few years, I've taken a lot of notes from Dimension 20, The Adventure Zone, and others. As a result, I've added many of their styles and ideas into my games. I re-skin a lot of adventures, too. I've run 80s Horror Summer Camp, Fantasy Western, and 70s Spy-Based Ski Resort. All based in 5e. I can run all of those on request.
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