
LARP Dungeon Master (he/him)
5.0
(7)
3 years on StartPlaying
About me
I've been a DM for over 30 years starting my experience around second edition. I have also been a LARP (Live action role player) for almost as long. Through these mediums i have learned a great art of acting, improvisation and voices to suit a myriad of situations. I also tend to do a reasonable amount of 4th wall breaking comedy and consider myself an entertainer as much as a DM. I have also been a professional DM for the last 3 years and have a few groups under my belt. Despite my 30 years i think I've learned more in the last 3 than before hand. The homebrew game i run has been run by several groups, this has allowed me to refine the process and make a far better product for players to run through. So if all this sounds intriguing drop me a line.
GM Style
I am an avid role player and enjoy sessions as such. Some sessions can become roleplay heavy to setup a story and game. I have many character voices i can do and play them often. All my combats can be avoided with clever usage of skills and/or roleplaying (and the dice being in your favour). This includes during a combat to end it quickly if, again, a cleaver group. My campaigns are open campaigns. If you want to go a direction I haven't thought of, I can improvise like no tomorrow.
Games played
Game platforms used
Game Master Reviews (7)
He is an absolute fantastic GM who always manages to make the game surprising, challenging and absolutely enthralling every single session. I couldn't have asked for a better one to help me delve into the world of D&D and couldn't recommend him enough. If you're a newbie he'll help you out when needed, and help you develop as well. If you're experienced he'll make sure that you'll always feel like you're having the best time.
I have mostly played in person and a little online with Tim over the course of 2021. As a relatively new player, I’ve found him to have many attributes I would want in a DM. He has a vast experience to draw on and is helpful for new players - without diverting into long-winded lectures as some DMs (and players!) might - but Tim has also shown he is equiped to satisfy and challenge the life-long players. Timks home-brew campaigns are well-written and have many interlocking parts, but players never feel forced down a particular path and, in fact, he constantly reshapes and improvises around the input of players. He’s more about creating a fun and intriguing experience within a world that grows and reacts to player input than getting bogged down in minutia that can make playing feel like a second job. His style is often comedic and silly but never shallow, and there is a richness to the social and political design of his campaign. I would recommend Tim to anyone, new and experienced players alike.
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