I’m a writer, Game Master, programmer and survivor. I’ve been playing tabletop games since I was eleven, where I took over the school lunch table’s Basic D&D games. I have hosted 400+ games over 30+ years. After marriage, kids and a 20+ career on the web, whammo! My body said no more, attacked itself and I went down, paralyzed by a rare autoimmune disease. Over the last few years, I’ve been slowly recovering. One day I’ll walk again. At my worst, while I was locked in a body I couldn’t move or communicate with, I wanted just three things, my family to stay intact, to write stories and to play D&D again. In my heart, this site was made for me. Let’s roll initiative.

GM Style

The RPG, whatever it is, be it swords & sorcery, superheroes or werewolves in the city, I believe that friends come first. RPGs are a great excuse to get together with them, not the other way around. I don’t claim to know every rule perfectly, that’s what the books are for, and I’ve been known to fudge a roll for the sake of the story, but I dislike ‘nerfing’ encounters, and I like the idea that the rules that matter are the ones the GM says matters. It keeps interfering rules from detracting from the fun. I like a light-hearted mix of combat, role-play, banter and the occasional puzzle to mix things up.

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