My first TTRPG was in 2003 when I briefly played White Wolf's Vampire: the Masquerade. I was introduced to D&D 3.5 in 2006 and quickly decided to try my hand at DMing my own campaign. I DMed 3.5 for 7 or 8 years while also playing AD&D 1st and 2nd editions as well as a homebrew Star Wars campaign as a player. Around 2013 - 2014 I transitioned my group to Pathfinder 1st edition, which I GMed for 1 to 2 years before taking a break due to employment. I returned to gaming in 2018 as a player in pathfinder 1st edition with the occasional game of Starfinder as well. My group transitioned to Pathfinder 2nd edition in 2022, and I started GMing again later that year. I am currently a player in a Pathfinder 2nd edition game of Pathfinder 1st edition's Crimson Throne and I GM for family a 2nd edition Strength of Thousands campaign and an Abomination Vaults Campaign. I recently participated as one of the GMs for the r/pathfinder2e Pathfinder Beginner Box Days event and had a such a great time that I decided to GM professionally.
• The thing that matters the most to me is that both the players and I are having fun. • I like to use prewritten adventures, but I also believe in giving players the ability to do what they want. • Rules knowledge is important, but part of my role as a Gamemaster is to help players learn the rules. • At the table I mostly run tactical battles with some theater of the mind, but I find that with digital platforms I am less likely to use theater of the mind. • I love it when player characters come with cool backstories and I try to find ways to weave those into the narrative, but detailed player backstories are not required to have a good time. • I try to be fair, collaborative, and to say yes to player ideas, but character death does sometimes happen. I am not out to get you, but there is real danger to the characters. • I use Discord with Foundry VTT. My camera will be on, but cameras are not required to play. Players should have a microphone for communicating during play.
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