Mike G banner

Mike G

he/him

5.0

(5)

Timezone

America/chicago

Language

English

About Mike G

Howdy! I started playing tabletop role playing games in the late 90s with Dnd 2e and quickly learned how much I enjoyed DMing games for my friends. I was the forever DM for my friends because I truly loved the role of facilitator for my friends' fun. Over the following years I would DM a variety of different systems, but we always came back to Dnd. Around 2006, Life got in the way, and I took a long hiatus from role playing. Then in 2019, I reconnected with one of those friends that I DMed for. He introduced me to the Roll20 website and online gaming. I was blown away. I discovered that as long as I would DM (which I preferred anyway) I could always find players to play in my games. I quickly became hooked. For the 5 years I was on Roll20 I consistently ran at least 3 games a week and to be honest with you, playing and prepping has filled up all my free time. In 2023, I became dissatisfied with Roll20 and Dnd 5e as a whole and over the next year I moved over to Foundry vtt and tried new ttrpg systems. Once I felt I had enough experience with the platform and systems like Pathfinder 2e and Shadowdark, I decided to attempt to run some paid games.

At a glance

3 years on StartPlaying

Highly rated for: Teacher, Creativity, Knows the Rules

Featured Prompts

I became a GM because

I enjoy thinking on my feet and that feeling I get after a fun session in which my players had a blast.

My favorite books are

from the Warhammer 40k universe.

My favorite shows/movies are

of the science fiction and noir genre.

How Mike G runs games

I aim to provide a balance of the three pillars of ttrpgs: Combat, Exploration, and Social. I enjoy tactical combat and I encourage but don’t require reasonable narrating of the results instead of just announcing die rolls. Be it detailed traveling or travel montage, I’m flexible on overland travel, based on the story or group preference. At dungeon and adventure sites I strive to have high quality maps and encourage interaction with the environment. Strict timekeeping on my end while my groups are dungeon delving coupled with active dungeon denizens is my attempt to simulate a living, breathing dungeon. I enjoy the social interaction between the player characters and my npcs. While I’m not particularly good with accents and voices, I endeavor to create fleshed out npcs with wants, needs, and memorable traits. I believe that visual aids, music, and ambience add to player immersion in my game. As much as possible I use regional and local maps. Almost every battle will be on a high quality dungeon and battle maps with dynamic lighting to facilitate the tactical battle aspects of my game. I provide art handouts for magic items and most npcs. Music and audio ambience gets me pumped to play personally and I aim to provide that for all my players, so I have music for epic narration and battle plus moody ambience for creeping down derelict hallways.

Mike G's Preferences

Game Mechanics

Game style

Dungeon Crawl