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Cost Per Player

$20.00
Matthew

Matthew (he/him)

4.5

(4)

Less than a year on StartPlaying

Highly rated for: Creativity, World Builder, Rule of Cool

About me

Hi, I’m Matthew, I love playing/running dungeons and dragons, and the creative aspects of the game. I’ve been running 5e for about 7 years. I’ve run games for total newbies as well as veterans alike, with ages as young as 6. I really enjoy facilitating a fun world for the players to interact with, and creating dynamic, challenging, yet fun encounters, all with a low-pressure laid-back style. Typically, I run a high fantasy, high magic style game where death is a possibility. Usually, I run by the rules but leave room for the rule of cool to reward player creativity and ingenuity. I tend to cater my world and game to the way my players like to play, including homebrew rules or tweaks to current 5e, to create characters closer to what’s envisioned, as well as a game the players will enjoy. My world is a sandbox of adventure for my players to explore and discover, while leaving room for my players to impart aspects of their characters into the world, as it’s an ever growing and changing realm. My combat is generally quite tactical using gridded maps. For immersion I use some basic music or sounds, as well as images of NPCs, locations, items, or handouts; such as maps, journals, letters, etc. While I’m new to paid dungeon mastering, with my 7+ years of TTRPGs experience, a creative imagination, and a love for the game, I believe I can provide a fun and engaging experience for anyone looking to adventure.

GM Style

I love to run relatively high magic, high fantasy style games. Definitely heroic fantasy with strange magic, or sometimes otherworldly beings. Homebrewed- Creating worlds, gods, government, cities, monsters, dungeons, items, etc. is a passion of mine. I love creating homebrewed items specific to my players, as well as creating chaotic or random roll items. Homebrewing my world also allows room for players to leave their mark and watch the world grow and shape around them. Tactical combat- I love using gridded maps, elevation, cover, environmental hazards, etc. I am skilled in combat descriptions and rather enjoy it. I tend to run a faster pace combat by keeping the scene moving and letting players know who's up next, so they can prepare. Exploration- My world is full of lore and history as well as artifacts and interesting Npc's for my players to explore and interact with. Puzzles, traps, riddles and varying environments can all be found within the game world. Roleplay- I enjoy the back and forth of roleplay and learning more about the PCs (player characters) thru their story. I do character voices however crude they may be, as I'm no voice actor. Immersion- I use battle maps, tokens, as well as world and city maps, npc pictures, and handouts, such as journals, notes, etc. I use some basic music as well. Voice modulators is something I'm looking into, to help increase immersion.

Game platforms used
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