Jake
he/him
5.0
(8)
Timezone
Language
About Jake
Growing up in Michigan allowed me lots of space for exploration and using my imagination for entertainment. Exploring the woods and lakes that are so common to the state gave me plenty of canvas. I learned to read later than most of my peers, but once I could, I never stopped finding new things to read and learn. Books of fantasy and sci-fi, books on science and art - I had interests in almost anything you could think of, and this has served me later in life as I became a GM before I ever was a player. Discovering my love for role play games led me to YouTube series such as Dice, Camera, Action, run by Chris Perkins, and then his other game, Acquisitions Inc. These gave me a foundation to build my style and helped me start creating all kinds of adventures. I've since run games such as Starfinder to broaden my horizons, something I try to do constantly so that I’m always improving and giving my players a better experience as fun is the whole reason we all share this hobby. Should you select me to be your DM, we can combine our minds to create memorable adventures that you’ll remember for a long time. Roll20 profile: https://app.roll20.net/users/1865020/jacob-d
At a glance
4 years on StartPlaying
1 games hosted
Highly rated for: Creativity, Rule of Cool, Teacher
Featured Prompts
I became a GM because
I found myself wanting to run more than one character at once and DM allows me to run the entire world for my players to interact with and shape with their own decisions.
I got started GMing...
When Curse of strahd was released for 5th edition. Played with two freinds and it grow from there.
My favorite books are
Wheel of time, Lord of the rings, Harry potter, Aragon series, books from the forgotten realms and warhamner.
How Jake runs games
My personal style of running a game is to offer a dynamic story that is built around my players, be it a module or home brew game. I try to balance things between roleplay, combat, and exploration but am perfectly fine changing the focus to what each group likes about the game. The beauty of tabletop games such as D&D is there are very few, if any, wrong ways to run a game. The number one rule is player enjoyment, rules being only a foundation to give chance and possibility to the game so it doesn't run into a dead end or become boring. I have played with groups that like roleplay and groups that are playing just to optimize their character and wreck their enemies. I enjoy it all as my players' minds fill with images of great battles and clutch negotiations and love watching my players turn a moment of almost sure death into an epic victory. The player isn’t my enemy: they are my co-star in a show of pure fun and chaos as the world around them takes shape.
Featured Prompts
I prep by
Looking through the world, the players past actions and back ground stories and than when all else fails run by the seat of my pants as the players unleash chaos.
My games focus on...
Players and their decisions and actions in the world be it a module of a whole new adventure or world. Modules are only a collection of pieces with out players to bring it alive.
Rules are...
A foundation to help guide but not control. Player enjoyment and fun are the most important.
Jake's ideal table
My ideal table is one which i can paint a picture of the world with my players, watch them turn my plots and ideas upside down and take their ideas to create a story they will remember. I go for a relaxed table that has its game drama and its moments of both comedy and tragedy.
Featured Prompts
If you're into ___, you're going to love my table
A world that is effected by your actions and choices
I love it when a player
Engages the world and finds unexpected solutions or inventive ways to meet a situation. I also enjoy when the player works with me to bring their characters and stories to life.
I think min/maxing...
Is fine as long as the player realizes I will be making my own changes to adjust the game.
Jake's Preferences
Systems
Game Mechanics