An old friend told me, "We need more DMs in the world", and so I carry that with me. I have a semi-open style of Running the Game, where I'd like to know every rule, but can't, so I settle for knowing most of them and feeling the room for how a ruling should work. This is one way I try to keep a casual environment, but another is by making sure everyone is comfortable. I explicitly ask for phobias and touchy subjects that should be avoided before I even start prep. Player safety is my #1 priority. I want to make sure that any player feels at home in my game, as to encourage others to run the game. Because we need more DMs in this world.
A perfect session would be comprised of Combat, Exploration, and Role-Playing. This can be a tough balance to strike, but it can be achieved. The key is not having too many characters in any given scene, so I'd like to limit my players to around the magic number that is 4. A little more or less is no big deal, but once it gets past 6 players, things get a little crazy for me, and it becomes difficult to create a session that everyone will enjoy, but that is the goal. Also, I run the game in a free software know as "Google Slides". There anyone can create images and interact with them on a battlemap without an intrusive UI.
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