Ryan banner

Ryan

he/him

5.0

(12)

Timezone

America/los Angeles

Language

English

Identity

Neurodivergent
Game Designer

About Ryan

Hello! My name is Ryan, I have been playing D&D since the era of AD&D back in the late 90s. Played 3.0, 3.5, 4e, pathfinder, and now am a avid fan of 5e. All in all I have some 25,000 hours of gaming between various sites and systems having run everything from main stream D&D to obscure rules clunky systems like Mistborn: the Adventure Game. I ended up hosting games because I enjoy DMing more than anything, I love to create and bring my world to life, and see the players interact with it. The reason I charge is to continue to build a better and better system, as every dollar I earn is reinvested into my hobby.

At a glance

5 years on StartPlaying

287 games hosted

Highly rated for: Storytelling, Creativity, World Builder

$25 per session

Featured Prompts

I ran my first game...

AGES ago. I was 12, it was AD&D second edition. It was ancient and mid 90s back when D&D was still a TSR product.

My favorite books are

Pretty much everything Brandon Sanderson, especially Mistborn.

My favorite system of all Time is

Essence, the system I am making.

How Ryan runs games

I like a mix of all three of the core pillars, roleplay, combat, and exploration though focus on roleplay. I believe any good campaign involves all three, but the roleplay is always one-of-a-kind. I tend to use a blend of published material and homebrew content to produce unique homebrew settings and adventures that keep the players on their toes but very entertained. I enjoy providing my players a tactical and crunchy form of combat to interact with while ensuring that out of combat the game gets to flow smoothly, allowing for both rule of cool and spotlight sharing for all parties.

Featured Prompts

I deal with rules issues by...

dealing with them after the game. Rules are important to running a game, but at the end of the day, its a game first and a rule system second.

My favorite trope is...

The Arbor Day Law. One day you will meet a talking tree, it will ask you for help, you WILL do what it asks.

My games focus on...

Roleplay over Rollplay. I want people to enjoy their time, participate rather than sitting waiting on others, and get to experience a story that makes them think.

Ryan's ideal table

Honestly, its not as complicated as all that I think. My ideal table is people who want to communicate and people who want to play their characters (and avoid the interpersonal/meta level drama too).

Featured Prompts

If you're into ___, you're going to love my table

Exploring a world, as a character, through the eyes of that character

I think it's a red flag when players...

Don't follow through/follow up. We all have busy lives, and that is a fact of life, but when you keep not showing, ask questions but never respond, or keep letting me know XYZ but dont follow through about it is when I feel it might not be a good table fit.

I think metagaming...

Is a fact of life. Technically, the attempt to not metagame is metagaming in and of itself. Metagaming though SHOULD be explained in setting and with character abilities.

Ryan's Preferences

Platforms

Game Mechanics

d10 System

Game style

Roleplay Heavy

Rule of Cool (RoC)

Tactical / Crunchy