Electrorocket [Jake] banner

Electrorocket [Jake]

he/him

5.0

(18)

Timezone

America/denver

Language

English

Identity

Neurodivergent
Game Designer

About Electrorocket [Jake]

I've been playing TTRPGs for a very long time, but I will always believe that there are a lot more stories to tell. I want to give people the room to see those stories as protagonists within them.

At a glance

5 years on StartPlaying

86 games hosted

Highly rated for: Storytelling, Creativity, Voices

Featured Prompts

I got started GMing...

because I enjoy watching players deal with unique problems more than I enjoy being the player solving them.

My favorite shows/movies are

Mob Psycho 100, Daredevil, Rush Hour, Flash Gordon, Jojo's Bizarre Adventure Season 5, Gundam 0079, Hunter x Hunter, Trigun, Sousou no Frieren, Warrior (2019), The Badlands (2015), Drunken Master II, Videogamedunkey, The Matrix, Arrow Season 2, Barbie (2023), Blade, Monty Python and the Holy Grail

My favorite system of all Time is

D&D 5e 2014

How Electrorocket [Jake] runs games

I love TTPRGs in general, there's a great feeling when I get to share a story with other people, stories born from their decisions. I really love TTRPGs that allow you to use the rules as a sturdy longsword blade, allows you to bend them like you would a pool noodle, and totally ignore them when roleplaying and other factors come into play. Ultimately my priority is to have some laughs, see unique challenges solved, revel in the telling of a story that we all got to play a part in. I am a fun over anything else kind of Gamemaster. Rollplay and Roleplay are both important to me, sometimes the dice tell the story, sometimes you overcome the need for dice through impressive decision making. I enjoy playing NPCs that interact with the player characters often, I do silly voices, and sometimes scary ones. My NPCs can be fairly odd and have noticeable quirks or problems they need help to solve. I ensure that the party members can talk to each other as often as they like too, I enjoy whenever that happens and I'm intently listening in. In D&D5e 2014, I run with homebrew rules that make combat against boss monsters more cinematic, dangerous, and show their personality. I made HP and healing stronger in the early game, and I've got other settings in 5e turned on that will make you a bit stronger. So in response to these changes, I also made boss enemies a lot more powerful than you'd usually encounter.

Featured Prompts

Rules are...

guidelines, and I can bend them if what the player wants to do makes sense. We're usually playing in a fantasy world so fantastical things are much more possible than in real life.

Electrorocket [Jake]'s ideal table

My table welcomes all player types, each table will feel like a different experience. We're probably going to make jokes, levity is needed in TTRPGs, they are games after all, we're here to have fun as both characters and ourselves. I enjoy letting the silliness have its time as well as letting the nightmare monster catch sight of you for just a second too long. Improvisational character roleplaying and intense combat are large parts of these games. Some boss encounters can take an entire session to complete, sometimes you manage to use roleplaying or quick thinking to avoid it altogether. I consider roleplaying a fairly useable weapon in combat, but it's a double edged sword, sometimes the enemy in response makes a decision you weren't expecting. I value roleplaying in combat a lot. I also consider the character that possesses the items, powers, and skills for use in roleplaying too, and reason what they should be capable of that the rules could be bent or ignored for.

Featured Prompts

I am for a vibe that's...

all about having fun as the focus of the game. There'll be serious moments and silly moments, whatever is the most fun at the time.

Electrorocket [Jake]'s Preferences

Game Mechanics

d20 System
d12 System
d10 System

Game style

Roleplay Heavy

Combat Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Sandbox / Open World

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