
DM Wolf
he/him
5.0
(7)
Timezone
About DM Wolf
Greetings! A bit about me, I'm an older, disabled veteran that truly loves to help others have fun. I look at D&D as an enjoyable opportunity to tell a tale, but the best part is I'm not just telling you the take, we're creating it together as we go. In most of my games, players tend to drive the game, I'm just along for the ride and to play the bad guys. That said, just like in real life, there are rules and guidelines that I will enforce. I've DM'ed for about 8 years, mostly in AL settings. I've put in lots of hours prepping and running at conventions, my average convention DM load runs around 30-36 hours per convention. Unfortunately, since COVID, I have been unable to attend any, between cancellations and other real life commitments, but I am looking forward to getting back into it!
At a glance
3 years on StartPlaying
29 games hosted
Highly rated for: Knows the Rules, Storytelling, Creativity
How DM Wolf runs games
Balance of combat and role play, heavy on character immersion. Character immersion, to me, is such an important part of taking the story. You, the players, can make a so so adventure great just by being your character and doing what your character does, not what you as a person would do. Just a couple notes. All games are run mostly RAW. Not going to lie, there may be a couple things that are not exactly RAW, but that I feel are in line with Rule 0. Just remember, any role changes I approve for you, the players, also apply to NPC's. If an adventure is tagged as Adventurers League, then current AL guidelines and rules will be followed as well. And yes, you will get full AL credit for those sessions