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Cost Per Player

$40.00
James (@DiceToInfinity)

James (@DiceToInfinity) (he/him)

5.0

(11)

Streamer
Podcaster
Queer
Neurodivergent
Artist
Voice Actor
Game Designer

2 years on StartPlaying

41 games hosted

Highly rated for: Creativity, Inclusive, Storytelling

Average response time: 2 hours

Response rate: 100%

About me

Tabletop mercenary and hired diceslinger. You need a BBEG to chase? 😈 A dungeon to delve? 🏰 I'm your guy. Dad jokes? I got 'em. 🤦 Spooky settings, Oh, yes. 👻 You want an easy time of it? Keep walking. You may be playing in one long shaggy dog story with a corny pun at the end, but failure and death are always an option. 🔘 Weird and unique settings 🏰 🔘Memorable NPCs 🤡 🔘Incredible combat ⚔️ 🔘Unnerving horror ☠️ I am currently in my fourth year podcasting, writing and editing my second series. The first was Treasures Untold. In it, the characters, settings, and stories were homebrew influenced by some of my favorite novels and stories growing up. Upcoming is an '80s eldritch horror actual play using the Candela Obscura rules set. My passion is the spiral up of intensity as people discover TTRPGs. I love to see the initial spark take hold when a player 'gets it', but also the gasps and silences of shock and surprise when I show an experienced player a new facet of the mechanics or story.

GM Style

I focus on setting immersive scenes evoking all of the senses. I was raised as a storyteller with a penchant for spooky stuff without ever realizing it. There were many nights around campfires hearing some pretty intense tales. Don't worry, though, my tables are primarily safe and inclusive. We use safety tools and care for each other through the telling. Roleplay: TTRPGs are the only game where you can get fully open ended RP amongst characters and NPCs, so my goal is to make the RP portions memorable. I have some good character voices, but a little ADHD so they may not always be the same. My NPCs usually have weird personalities and wild backstories, even the bad guys. Maybe the BBEG collects cute ceramic figures and has paintings of his mum on the wall. It's not my problem if that makes players hesitate on the coup de grace. Combat: True chaotic balance. The rules are crunchy peanut butter, but the narrative is sweet creamy chocolate. If you wait for your turn and feel like the only thing you can say is "I hit it again", I have failed. Combat is not a break from the story and RP, just a different environment. Check out the TTRPG Collective Youtube for some examples of my GMing

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