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Game Designer

Less than a year on StartPlaying


7 games hosted


Highly rated for: Knows the Rules, World Builder, Creativity


Average response time: 1 hour


Response rate: 100%

About me

I bring your characters to life, I tie in your backstory to the NPCs to the world and the other players, any module I run is expanded with additional artwork maps and quests. And if you have chosen one of my homebrew world games than everything is original. As such I can handle any character concept for a game and use homebrew as needed if everyone at the table is comfortable with your homebrew concept. My focus is on getting everyone to play the character they want, and thats the corner stone on building great stories. I have few limits on what can work in a game. I used to think a full vampire would be off limits until BG3 came out, now that I have seen Astarion all it takes is a gimick to get you to walk in sunlight and then that becomes a viable character. But what is most important is what works for the game and for the group.

GM style

Narrator - Neutral Arbiter - World Builder - Story Teller, my focus is on working with players on their characters and fitting them into the fantasy world. I try to bring in elements from a characters backstory in every game. But that can take time, all my games in 5E have lasted from levels 1-20 as I have never had a single game fall apart. I aim for a balance of Combat and Roleplay, whats the fun of playing a cool hero if you dont get to engage with all their abilities to feel like that powerful warrior or great wizard you want to be. When thats established you characters relationships naturally grow over the course of the game with NPC's and PC's alike. Thats the true secret on running games levels 1-20. I like creating new and unique magical items and monsters, great for keeping things interesting for new and old players alike.

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