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John

John (he/him)

5.0

(8)

2 years on StartPlaying

13 games hosted

Highly rated for: Creativity, Storytelling, Knows the Rules

About me

I've been a GM for 20 years. I started when I was young and quickly became a GM for anyone who would play. Magical swords and blasters lay all around. Undead and droids march on. With some luck, you'll live to see another sunrise. Dungeons, spacecraft, and the wastes of a nuclear desert, I enjoy GMing fantasy and science fiction. I have a background in theatre and creative writing. You can expect the world to react to your actions believably and a gripping story centered on your character and their actions. I use Fantasy Grounds Unity for the majority of my games. A full suite of tools for automation and allowing fast play. And if we are missing a feature I also have experience coding in Lua and XML, the languages of FGU.

GM Style

I'm very adaptable. I lean into how the party behaves/acts/wants and give them the moments they will remember for the rest of their lives. Giving players the opportunity to make exciting and meaningful decisions is a top priority. Consistency is essential, and I believe 'GM rulings over rules' does make gameplay fast and fluid. Storytelling comes from the players' actions, not necessarily the GM reading off pre-written material. Even with pre-written modules, your party creates a unique story through dice rolls, decisions, and how your party plays together. I do believe the greatest roleplaying comes from players talking to other players. NPCs come and go, but the other players will be with you for a long time. Combat should be approached like a puzzle with multiple solutions. Death is always on the table, and deciding that running into the dragon's lair without a plan will likely end in death. At that point, if the surviving members drag out their comrades' bodies, then that will be the win! You can read more in-depth here: https://homebrewery.naturalcrit.com/print/ZkVJSHW6AB7m?dialog=true

Game platforms used
Game Master Reviews (8)

Proficiencies

Players say this GM is great at:

Creativity

Storytelling

Knows the Rules

Kascey R. avatar

Kascey R.

Played 1 sessions

Darth knows what he is doing and uses his resources to the best of his ability. Even with no visual aids he is able to make the game fun and convey what is happening in the game. We have used him twice now. Highly recommended!

Rose avatar

Rose

Really fun, funny and knew when to put his foot down on some of our more outrageous ideas. Definitely the best bit of table top gaming I've done.

Zane avatar

Zane

Was very enjoyable to be at his table. Went to great lengths to make sure we were all comfortable and actually enjoying ourselves making sure we enjoyed the games, Overall a great experience I would recommend him any day of the week

Edwin avatar

Edwin

Jay was very patient as those of us new to Eclipse Phase learned the system as well as Fantasy Grounds (for which he wrote the EP2e module!) He also had vivid and appropriate descriptions for our surroundings, which made it easier to visualize what was happening and what things looked like.

2HB Gnome avatar

2HB Gnome

Great DM. Jay takes the time. He plans a lot and it shows but he's also great at rolling with your parties dumbass left field 180s. He has a great penchant for on the spot taking your ideas and responses and integrating it, building with it. The more you give him to work with the better he creates more and better places, characters, situations etc... Role play is encouraged and is so so so rewarding with him and with his story he's telling. It becomes something you care about. His love for DnD shows and he cares for each campaign he runs. Great sense of humour and happy to answer the same question a million times. Just prepare yourselves for the savage nat 20s Stop deliberating and just book him. Like now. Click his name now.

Coy avatar

Coy

Played 10 sessions

DarkVoid has been my GM for around a decade now, I have had multiple GMs over the years and none of them have been as great as DarkVoid has. He allows all sorts of player creativity in his settings and works with you on any sort of mechanic you as the player would like to add to your character or homebrewed rules. All in all I strongly recommend giving him a shot with your group for creating stories and campaigns together.

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