My name is Ruben, and I want to be your Game Master. As a game developer with a background in psychology, I craft gaming experiences that meld realistic human interactions with captivating fantasy worlds. I believe that TTRPGs are more than mere games, but environments allowing us to experience life through different perspectives and understand ourselves better. In our adventures, you'll have the chance to explore scenarios beyond the ordinary. Making business deals with dragons to protect towns. Generously donating your treasure to orphanages and hospitals. Dedicating your time to charity without the need for wealth. Bonding with a group of friends ready to face deadly encounters together. Currently, I mainly run PF2e official adventures, but I have a set of homebrew adventures ready to go at short notice (to prepare VTT and integrate player characters). Join me in creating stories where you can meet gods and sometimes drink mead with them.
I am a player-centered Game Master, specializing in weaving individual character arcs seamlessly into both main and subplots. For that, I ask my players for at least some background to work with. I enjoy tactical combat, and I am really good at it. That's why I can easily adjust the difficulty level to accommodate my players. Yes, that's an option! From "Novice" to "I will focus fire your healer." Roleplay/Combat/Exploration depends on the player's choices and selected adventure. Players can have completely social sessions or explore dungeons somehow completely avoiding combat by being smart. If it is fun it works.
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