
Coddlesworth
he/they
Timezone
About Coddlesworth
I am a storyteller, writer, and Game Master with 40 years of GM experience across dozens of TTRPGs. From 2016-2020, I worked as the lead developer for Shadowrun's official living campaign, "Shadowrun Missions." I have published several modules and am a contributing writer for the upcoming Voltron TTRPG. I am currently GMing four games, one weekly, the others are semi-weekly. I am currently in one regular actual play as a Game Master (Shadowrun) and often accept guest spots in other actual plays. I am a proponent of safety tools, Session Zeros, and clear communication at the table and I am vocally supportive of any efforts to include people who have historically been marginalized in gaming spaces.
At a glance
1 year on StartPlaying
How Coddlesworth runs games
I like to strike a fairly even balance between social roleplay and mechanical gameplay. I enjoy it when the mechanics fit the vision that a player has of their character and will work with them, to make that happen. I like stories where the heroes are (or become) larger than life, with plenty of opportunities to shine and "DO THE THING," whatever the thing for their character is. I don't generally try to run games that are oppressively difficult or deadly, though I do agree that risk is the spice that perfects the dish. Finally, I enjoy a good bit of table banter and encourage it, so long as it doesn't take away from anyone's experience or puts anyone down.