
Huseyn Asgarov
he/him
Timezone
About Huseyn Asgarov
Hello! I am a relatively new TTRPG GM who is still learning systems like Dungeons and Dragons, Pathfinder 2e, Genesys, Fabula Ultima, and PBTA, among many others. However, I had previous experience with the role-playing community of World of Warcraft, which, in essence, is a text-based TTRPG in a more lively format. However, when it comes to playing and GMing more relatable TTRPG systems, I also have considerable knowledge that would help me out. Firstly, I am a voice actor with 10 years of experience; therefore, the online games I participate in or organize have a strong focus on audio design, my personal artistic skills, and overall immersion. Another thing is that I am very proficient in technical aspects, such as building user-friendly UIs for my players in FoundryVTT, making complicated parts of vast systems, like D&D 5e, more accessible for new or less experienced players. As a very communicative person, I strive to communicate effectively with the players, learn their expectations, and carefully adapt them into the various stories I am meant to tell! :)
At a glance
Less than a year on StartPlaying
How Huseyn Asgarov runs games
In my games, you will find what you expect most—whether it be intricate yet interesting narrative scenes that reveal both your characters and the world around them, or action-packed battles that raise the stakes of epic stories time and time again, I am ready to organise anything for you! However, there are a few things that are very important to me as a DM. The first factor is, of course, enjoyment. I consider tabletop role-playing games to be one of my favourite hobbies, and yet I treat it as a game and a way not only to express myself creatively, but also to organise excellent leisure activities for myself and the players. Consequently, the priority will be precisely this: a relaxed atmosphere, friendly communication, a bit of humour (during non-game discussions, growing if all participants wish :D), and, of course, many pleasant memories that will delight you over time. Another factor is that immersion is very important to me. I want you, even if only for a few hours, to truly find yourself in a different, unfamiliar world. Therefore, I will ask you to leave discussions of mechanics, off-topic conversations, and other things that pull people out of the creative process for post-game feedback or pre-game discussion. I like meeting and talking to new people, if there is a desire to do so, but I would not like this to happen at the expense of the gaming process. Otherwise, I would be happy to receive any suggestions that would make your experience better!