
Pingy
he/him
Timezone
About Pingy
I see it as my job to present a real world, full of dangers, mysteries and treasures. Everything you encounter in my games will be "real" in the sense that there's no dice fudging, I roll in the open, and I'll often tell you the difficulty check of what you're attempting. But it's also "real" in the sense that anything can be attempted, and no problem has a single solution. Every challenge you overcome will be because of your luck and wit, and the treasures you carry come with the risk of losing them to ooze, lava, or gods knows what else! I do not view myself as an adversarial GM, I hope you don’t see it that way either! I want nothing more than for you to succeed, and weave wonderful stories and come up with epic solutions. I see myself as a middleman between you and the game world, and when needed, a referee to adjudicate the rules – adhering to the intentions, spirit and core ethos of the games we play.
At a glance
1 year on StartPlaying
How Pingy runs games
I prefer to run prewritten adventures/modules, as I find it helps me be an impartial arbiter and referee between the players and the world. Role play, character voices and combat are all good fun for me, but I love exploration, and littering the campaign world with loads of my favorite modules/adventures. Otherwise, I like to "keep the game moving", and try to present a believable, "real" world!