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Cost Per Player
Game Brett
Published Writer
Voice Actor
Game Designer

1 year on StartPlaying

1 game hosted

Highly rated for: Storytelling, Teacher, World Builder

About me

I have been playing Dungeons and Dragons (D&D) for over twenty years and have been a Dungeon Master (DM) for a similar length of time. I mainly prefer the Forgotten Realms setting and it is what I utilize for my games. I find it to be flexible, allowing me to adapt to the group I am DMing for. Player backstories have helped create organizations that exist within all my games, and their characters become part of the game's history. My goal as a DM is to ensure that all players leave the table with a smile and a sense of excitement, even sometimes worrying about what might happen next. I firmly believe that the story we create is a collaboration, It is not my story, instead it is ours, and I place a significant emphasis on the importance of player decisions and character aspirations. I thoroughly enjoy teaching new players about the world of TTRPGs. If you are new to the hobby, I invite you to come along and join a game or two, where I will patiently and helpfully guide you through the experience. For those who have been playing longer, my games present unique challenges that they have not encountered before. I design my own special creatures and powerful artifacts to be earned as rewards. If you have any questions regarding my games, schedule, or anything else, please do not hesitate to contact me. May your rolls be in your favor!

GM style

As a Game Master, I love to incorporate roleplay and character voices into my sessions. I believe it adds depth and immersion to the game world and helps players connect with their characters and each other. Additionally, I enjoy designing and implementing crunchy tactical combat encounters that challenge players and reward clever thinking and teamwork. In terms of my GMing style, I strive to create a collaborative and inclusive environment where everyone feels heard and valued. I believe in providing players with agency and freedom to explore the game world and make meaningful choices that shape the story. I also enjoy incorporating player backstories and personal goals into the overarching narrative, to make the experience more personal and impactful. Overall, I aim to create a balanced and engaging experience for all players, combining elements of roleplay, combat, exploration, and problem-solving to create a dynamic and memorable game.

Games played

Game platforms used

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