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The Killer GM

The Killer GM (he/they)

Streamer
LGBTQ+
Queer
Published Writer
Game Designer

2 years on StartPlaying

About me

Hi there, thanks for looking over my profile! I'm Matt, and I've been in love with TTRPGs since I was gifted a copy of the "Tales from the Empire" Star Wars anthology from back in the 90s. The foreword mentioned a wonderful thing called 'Roleplaying Games' that promised to let me tell the stories I couldn't get from video games, and the ability to write them with my friends. By the next year, I had my own copy of the Star Wars Roleplaying Game (WotC edition, nobody's perfect after all.) and was serving crudely made blaster and saber adventures for anyone willing to chuck dice. In the 20 and some change years since, I've played and run in many different systems, in home games, conventions, hobby stores, and on live streams via Twitch for a variety of Actual Play channels. I love getting a group of people around a table and working with them to weave stories, be they high adventure, low stakes personal drama, or anything in between. Some of my favorite moments are when players get invested in the game and just make story with their characters while I get to sit back and watch. When I run a game, I want players to feel comfortable in the space we create, and comfortable (or comfortable enough) with opening up to their fellow players so that everyone can connect and find something to love in the game as they all play together. The table should be a place that everyone feels good about contributing to and be happy with recounting the tales long after the game has faded. I am conversant in 5e and many other systems, so if you have a particular itch, feel free to reach out to me and we can see if we can make a thing happen! Remember, with the Killer GM, you can always bet your life on it!

GM Style

I usually have a good skeleton for a given session's plot, but I'm all too happy to go where the players want to run off to, and have a healthy improv muscle for such occasions. I deeply enjoy telling story with people (With a decent vocal range to make NPC casts distinctive enough), but also love a good combat puzzle to work out. I don't mind tailoring things to suit the table one way or the other however, cause not everyone has the exact same preferences for tactics vs. rule of cool. As the name implies, I have had times where the dice decide that some characters have to go, and it can snowball into Oops TPK, but I've gotten better as time has gone with balancing and mitigating so while I personally enjoy the stakes that lethality can bring, I like my players to choose how hard they want to play ball. (And also, there always some in-character fates worse than death!) I see myself as equal parts facilitator of player shenanigans, verging on co-conspirator to see all your little blorbos succeed; game show host as I show you the obstacle course, what's at stake, sometimes the prizes you win for actions taken! But, I also take joy in portraying solid NPCs, people who feel real with their own lives, pursuits and goals, rather than just cardboard standees to manipulate around the stage. I feel in particular I shine with antagonists, able to make them characters that players can sympathize with and loath in equal measures.

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