ChrisTheDM (he/him)
5.0
(30)
2 years on StartPlaying
27 games hosted
Highly rated for: Creativity, Visual Aid, Storytelling
About me
Ahoy, I'm Chris (He/him). I've DMed fantasy settings for over a decade, and DMed for Dnd5e for 2 years now. As a DM I go above and beyond to make sure players feel powerful, feel challenged and feel immersed in the roleplay. I learned DND5E because a friend "content-shared" with me on DDBeyond, so My goal with paid games is to purchase DNDbeyond material to "content-share" with my players and pay back the kind gesture that people have offered me. I love High-Fantasy, from floating islands to magical dragons. My worlds are fantastical, imaginative and diverse. I love K-Dramas, I'm a Graphic Artist and I spend most days developing adventures for people to play. I'm easy-going, I love to laugh, and I look forward to telling a story with yooou!
GM Style
[General] My first goal as a DM, and empathetic person, is to provide an inclusive, friendly community. My second goal is to immerse players with 200+ beautiful, high quality maps, thematic music and a myriad of character voices. [Combat] My encounters are challenging, frequent and beautiful with 100+ animations for all character types. Light homebrew is included as well to spice up combat for all character [Social] I expand the world around what you say and do as a player. I give my NPCs a range of emotions to make them feel alive, and I absolutely love to improv with my players to create interesting dialogue. [Availability] I am available most days, so feel free to book me for a game. If you can name the official WOTC adventure, I probably have it in my virtual tabletop world ready to play.
Games played
Game platforms used
Game Master Reviews (30)
Proficiencies
Players say this GM is great at:
Creativity
Visual Aid
Storytelling
Playing in one of Chris's PF2e campaigns has been very fun so far! He shows a lot of contagious enthusiasm about the game, and he offers many opportunities for players to participate in shaping the worldbuilding, themes, and story ahead of time. Chris has also been preparing a tremendous amount of impressive designs in the FoundryVTT environment, giving visual aids for roleplay and exploration outside of battle maps. The voices, roleplay, and variety of the characters ("NPCs") he plays are very good^^ Overall, the style and presentation turned out a bit more cinematic / intense / high-key on some ideas than I expected, which is great if you like that. Chris was very open for adjustments after the start of the game though, and if you prefer an overall low-key game, I'm sure that that would work well too.
I've played with Chris for a lot of pathfinder sessions now as part of a long campaign and I can say without a doubt that he is a very talented improviser, story teller, and overall a great DM. I'm still not sure if he's making it up as he goes or if he prepares extremely well each session (which is honestly the best sign) but he has an unique penchant of giving NPC's such distinct personalities and voices that I truly would want to know what his notes look like. He's very good at letting players drive the story and pacing as well as setting the tone for particular scenes whether through visual aids or audio. He has a talent for incorporating homebrew elements into adventures and a lot of creativity when it comes to world building which he seeks to integrate characters into as well. Also for preparing for long campaigns, he took the time to walk us through exactly what we each wanted from it (setting, mood, world building integration, etc.) and asked a lot of good questions on those expectations. I can't tell you how much this helps in the long run and just another sign of how much he values everyone having a good time. Overall, Chris is a great DM who goes to great lengths to immerse players, tell a great story, and ensure that everyone has a fun time! (I wish I could choose more than 3 tags because really they all apply)
The game we played on, he was very good at managing it, he was informative, and patient with us as some of us were beginners, as well as attentive to what we were doing, he is both creative and descriptive in his narrative , use his voice range well to voice act the other characters, for combat he allowed us to be free and creative and was very adaptive to what we did
Only did the one PF2e game with them so far, but had fun. Allowed for fun roleplay. Didn't get stifled when there was no clearcut rule and instead went with the flow of the scene. Which I find is much more important than adhering to exact rules. Good improviser. Good voices. Good rulings despite (alledgedly) being a PF2 newbie.
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