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Cost Per Player
$20.00
Celestine
Professional Game Master
Celestinethey/them
uN

5.0

(23)

LGBTQ+
Queer
Neurodivergent
Artist
Cosplayer

Player for
3 years
GM for
3 years
Hosted over
52 games

About me

I'm a queer, neurodivergent storyteller who really enjoys the process of telling collaborative stories. I love the reactions I get from players as the story unfolds and their characters have all of the feelings and I love surprising my players with plot twists! I'm also focused on player safety. I'm also now part of Magpie Games' Corvid Collective of GMs! As a GM, I'm focusing on storytelling, RP, and interpersonal conflict and less on physical altercations or battles. I'm not the best at different character voices, but I do RP the heck out of NPC interactions with PCs, especially during moments of high emotion. My focus is on game systems outside D&D that are more accessible to people with dyscalculia (a math-related learning disability); my main system is Powered by the Apocalypse, though I hope to branch into new systems and games soon. Right now I run mostly Masks and Urban Shadows and all games are within my own homebrew setting, Bright City. Bright City currently has a multiverse, which you can visit this website to find out more about: https://sites.google.com/view/bright-city-lore/home I can't wait to play with you!


GM style

I prefer to focus on story and interpersonal drama over combat, though combat has been known to happen. I'm big on RP, not just between my NPCs and PCs, but between PCs as well and will encourage all players to do as much as possible in character. If you come from an RP-lite background, don't worry! I'm absolutely willing and able to work with someone who's just dipping their toes in the RP pool! While I do my best to follow the rules of the game I'm running, I'm not a stickler for them and tend to err toward the side of what's most awesome in the moment. Rule of Cool. Also, even in darker games with more serious subject matter, don't worry if things get a little ridiculous. In my experience, a little bit of chaos just makes a game more fun! Player safety is important to me and in general, so we will spend time discussing the safety tools I use in my games.


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