Bee Sarmiento
she/her
5.0
(102)
Timezone
Language
Identity
About Bee Sarmiento
Hello! My name is Bee Sarmiento! I'm a 2D Artist, Voice Actress, Game Developer, and Professional Game Master. I have a lot of hobbies! 2D Artist I first started my journey as a creative online back in 2013, where I started as a Digital Artist posting my artworks and fanarts online across various sites. In 2017, I decided to use my now current brand BusyBeeSarms as my main handle, and you can now find my most recent artworks on sites like Twitter, Instagram, and Tumblr under that username (though Twitter is my most frequently updated social media). Voice Acting As for Voice Acting, I started my Voice Acting journey in 2023. I can play a Young Adult Female voice, and I have an Excitable yet Sweet tone and personality. Attached is my Demo (but I'll be updating it soon!) Game Development I'm also a Video Game Developer. I've self published my first Steam Game called Bardic: Quest for Love, which was released February 14, 2024. Bardic: Quest for Love is a Visual Novel Dating Sim set in the medieval fantasy city of Deepharbor. You play as either Bard Twins, Edmond or Edna, and go around romancing and befriending other heroes in the city. The game also features a Tavern Management system which is a fun additional aspect of the game. Professional Game Master I'm also a Professional Game Master on StartPlaying.Games. I'm been playing Tabletop Roleplaying games since September of 2018, and I've since started GM-ing professionaly on SPG since 2020, a few months after the site went live! Since then, I've tried out a few systems, such as Masks: A New Generation, Daggerheart, but I always fine myself coming back to DnD 5e. My prefered version is the newest rules, 2024 / 5.5e, and I have two campaigns in my catalogue available to play with me as your Pro-GM. My Fantasy Urban, my own spin on Waterdeep Dragon Heist - https://docs.google.com/document/d/1TsLVYNZKtn71s-UVL24mM4oSRHuWFGsA7nYnrx9JyCc/edit?tab=t.0#heading=h.n7faae3ecytn And My Fantasy Academia, a kitbash of Eberron and Strixhaven - https://docs.google.com/document/d/1evpH-477rqm2LaMGvSqW3vespJ0avXTLncfSooERzXU/edit?tab=t.0#heading=h.n7faae3ecytn At the moment, I can be found working on various projects, such as ukulele covers, workshopping ideas for my next Video Game Project, drafting various art pieces for her merch lineup for the next upcoming convention, or in my room watching anime and playing DnD with my friends.
At a glance
5 years on StartPlaying
1173 games hosted
Highly rated for: Creativity, Inclusive, Sets the Mood
$40 per session
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
Featured Prompts
The three words my players would use to describe me are...
Cinematic, Fun-Loving, and Empathetic. I love cinematic moments and letting the player look cool, I'm really into comedy and fun moments over being too serious, and I'm empathetic. It's a collaborative story, and I'm 100% on your side! :D
How Bee Sarmiento runs games
Is this table right for you? So in video games, typically it’s “fun” when you win. But when you’re writing a story, if you wanna write an interesting story, you don’t want the protagonist/s to just win all the time. That’s not very “fun”/interesting to write nor listen to/experience with. At least to me. My style of GM-ing and the table culture I’m trying to cultivate is that I definitely prioritize a Good Story we tell Together, over you players just “winning”, that’s my source of fun, which I hope we are compatible with. Problems ARE the fun of DnD, because that’s what makes an interesting story, and we get to discuss and elaborate how these problems and situations challenge our characters. And how these characters go about maneuvering through the world to make an interesting story we all weave together. My table is more akin to us writing an interesting story through the TTRPG medium, and less an Arcade I’m setting up for you that you have to win. As for what I bring to the table, I'd say it's half prepared dialogues, scripts, and quests, and half free roam and improv roleplay shenanigans. I mainly DM through Roll20 and Discord, so I often have prepared maps, tokens/minis, music, and Fun Voices for NPCs! I also occasionally have scripts prepared, either from my own making or from the module. I'm also a very whimsical DM, I like to have fun with my characters and definitely prefer FUN over gritty realism. I have two Polished Campaigns at the ready! My Fantasy Academia - https://docs.google.com/document/d/1evpH-477rqm2LaMGvSqW3vespJ0avXTLncfSooERzXU/edit?tab=t.0#heading=h.n7faae3ecytn My Fantasy Urban - https://docs.google.com/document/d/1TsLVYNZKtn71s-UVL24mM4oSRHuWFGsA7nYnrx9JyCc/edit?tab=t.0#heading=h.n7faae3ecytn
Featured Prompts
Rules are...
Definitely suggestions! The table culture I’m trying to cultivate is that I definitely prioritize a Good Story we tell Together, over you players just “winning”, that’s my source of fun! Problems ARE the fun of DnD, because that’s what makes an interesting story! Rule of Cool + Rule of Interesting!
Bee Sarmiento's ideal table
My Ideal Table is a group of 5 players who are all willing to tell a great story together. Who aren't afraid to learn new things about my very specific flavor of world, flavor of fiction, and flavor of rules tweaks. And I super want players who are proactive and are willing to be work with me. Like if I prompt you and give you suggestions, and you say "Yes Lets!" or "No, But!" And we just keep building the fiction together and don't get too caught up on rules. But please trust that I do have my own internal system of logic as to why my NPCs and world react the way they do. And ultimately I do want my world to react to you heroes. And without you five taking action, people will fight, people will get hurt, and things will go wrong. Please don't be afraid to be proactive and totally make suggestions and improvisations and be bold in your decitions! I always try to make things work within our shared fiction, and if it's truly not working I can tell you can we can find another path. As long as you are willing to put in the effort, be flexible, and be committed to the fiction we tell together, that is telling a good interesting story for our silly little guys. And that you're not afraid for your PCs to lose and experience hardships and crumble before problems, cause that's interesting! Problems ARE the fun of DnD! If you're okay with that, we'll get along Swimingly! <3
Featured Prompts
If you're into ___, you're going to love my table
If you love deep roleplay, complex mysteries, rich backstories, and want to feel like your character's life truly matters. Then this table is right for you!
My table is not the place for...
If you’re primarily looking for a tactical combat simulator, want a breezy game with no consequences, or prefer mechanics to override narrative tension. Then, maybe we’re not too compatible for this specific campaign right now, which is okay! :D
Bee Sarmiento's Preferences
Game Mechanics