John, the Big Bad Evil Gamemaster (he/him)
5.0
(79)
3 years on StartPlaying
484 games hosted
Highly rated for: Storytelling, Sets the Mood, World Builder
About me
High-value adventuring, 100% human-made. 27/M/US-ET. Focus on player-driven stories, complex tactics, deep roleplay, and good VTT use. Commissions open: many systems; any genre; official or homemade content; large group, small group, or duet; specialty offerings. 🔵 FEATURED REVIEWS: "The amount of craftmanship and hard work shows" - Jordan Smith, 30+ sessions played • "The only reason not to play with him is it will make other GMs seem lackluster" - Tristan, 40+ sessions played • "If you want complex characters, a clever DM with a beautifully worked out campaign, genuine attention and care given to your characters and their back stories, he is pretty much perfect" - Aedan A., 55+ sessions played • "His voice is basically audible chocolate" - Stu Ferguson 🔵 EXPERIENCE: • 4+ years public speaking • 7+ years theater acting • 14+ years gamemastering • 20+ years worldbuilding • 11+ years "Dungeons and Dragons 5e" • 3+ years "Pathfinder 2e" • 2+ years Old School Renaissance (primarily, "Without Number") • 2+ years "Forged in the Dark" • 1+ year "LANCER" • <1 year experience "City of Mist", "Cortex Prime", "The Contract", and others 🔵 PERKS: • At your request prior to your first or second session, I will call you for a free 30–60 minute character creation consultation. • At your request for any private commission of custom content, I will call you for a free 30–60 minute adventure design consultation. • At your request, I can help you source a human-generated image for your character portrait from my library of purchased assets or freely-licensed content libraries I have access to. • At your request after 1 session, I will write ~1,000 words (~2 pages of text @ 12-point font, single-spaced) at your direction for your character to create narrative anchors to the adventure, explore your backstory, answer lore questions, or define a personal quest. 🔵 PRICING: • Official/published content: $35 per person per session • Ready-to-play homebrew content, yours or mine: $40 per person per session • Custom content I design at your direction: $50+ per person per session, complex or specialty requests may cost more. Labor-intensive designs may incur an upfront retainer equal to the cost of 1–2 undiscounted session(s), credited to the first session(s). I may require up to 2-4 weeks to prepare content. • Private groups of 2–4 players: 5 × cost of 1 normal seat, either distributed equally between players or serviced by special arrangement. Arrangement is renegotiated upon party-size change. This price modifier reflect the opportunity cost of hosting a smaller private game when I could otherwise host a public game of (typically) up to 4–6 players. • Private single-player adventures ("duets"): 6 × cost of 1 normal seat. This price modifier reflects the same sentiments as above, as well as the labor cost incurred by the additional effort required to entertaine and advance a solo player through an adventure without the social rests and creative benefits provided by multi-person party. • New system beyond my current offerings: Upfront retainer equal to the cost of 1 undiscounted session, credited to the first session(s). I may require up to 2 weeks to become competent with the system. • Lewd content: +$40 per person per session, requires a private group and a special consultation.
GM Style
• Player-driven adventures • Dramatic storytelling • Effective pacing • Skillful voice acting • Colorful characters • Thrilling challenges • Novel encounters • Custom worldbuilding • Effective VTT use • Large asset library
Games played
Game platforms used
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