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Carl

they/them

5.0

(9)

Timezone

America/los Angeles

Language

English

Identity

Asian
Published Writer
Game Designer

About Carl

Hi, I'm Aquila. I've been a Game Master for ten years. I have a background in writing and literature, so my games tend to focus on narrative and storytelling; I'm not the most theatrical GM (so don't expect stellar acting or voicework!), but my games focus on story, drama, and worldbuilding. I do a lot of work to try and present you with a real secondary world, a real sense of verisimilitude. My ultimate goal with every campaign and game is to tell a collaborative, dramatic story through deep characters in a rich world. I accept players of all experience levels, and have taught many new players how to play D&D (5e and 5.5e), and Pathfinder 2e.

At a glance

3 years on StartPlaying

Highly rated for: Storytelling, Creativity, World Builder

Featured Prompts

My favorite books are

Lies of Locke Lamora by Scott Lynch Mistborn by Brandon Sanderson Way of Kings by Brandon Sanderson Annihilation by Jeff VanderMeer The Word for World is Forest by Ursula K. LeGuin

When I'm not running games I'm...

Writing, playing video games, or reading!

How Carl runs games

As a GM, I focus a lot on characters, player agency, and maintaining verisimilitude. I want you, the player, to believe that the second world is real and treat it as such. I always love presenting my players with a challenge, and in that same vein, I really root for my players to win. I get excited about them and for them! My combat tends to be more tactical than most games as well. When it comes to intelligent monsters, they will make decisions that intelligent creatures would. As a published author, my strength shows in my character work and worldbuilding. Most of my games take place in my homebrew setting: Auria.

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