I'm an experienced Game Master with a focus on more crunchy game systems. Over the course of my roughly 15 years of Dungeons and Dragons experience I've learned roughly as many systems and been the GM for dozens more. I'm experienced primarily with DnD 3.5 and Pathfinder 1st Edition, but I'm capable across the board with many other systems. If you're considering me for your next DM I'd be happy to create a world for you, or use published adventures/modules to get the ball rolling!
My focus is usually on the world around my players, agendas, NPCs, and the players' interactions with the world and how they shape what they experience. My goal is to create a world that feels vibrant and realistic, without sacrificing the player's agency in many aspects of the game. As a Dungeon Master I tend to give my players opportunities to be heroes within the game world. That doesn't mean that alternatives aren't possible, of course, but I'm generally more of a player towards the overall good of a world. I try to make sure everyone at the table has an opportunity to shine throughout a session or two, and encourage my players to provide me with feedback whenever they feel like something could be improved upon.
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