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Ash

Ash (he/him)

3 years on StartPlaying

About me

Hi im Ash! i first found ttrpgs through a friend of mine running a cyber punk 2022 game and that inspired me to branch out and try DnD, I bought my first copy of the dungeon masters guide and i never looked back. sense then ive been dming games for my friends whenever i get the chance, i love building a world for the players to explore and live in. Its always exciting to see what new characters my players can come up with and how they'll affect the world around them. i like to keep combat fair yet challenging and allow for as much Rp as the players are comfortable with. I like putting on voices for characters and find i have varying success with consistency for them. I cant wait to improv and chew the scenery with you, i allow for a fair amount of goofing off in my games as well not every moment has to be life or death, thats not to say there wont be an ample amount of drama as well, if you're group wants to Abdu- i mean Adopt an npc sidekick its more than welcome to but you may have to deal with their generational trauma or personal vendettas along the way! All types of players are welcome but new players are encouraged most of all, i love working through your character and finding the play style you'd like to explore and im always willing to home brew and workshop affects for your characters or items. i don't tolerate infighting and will mediate any disagreements the best i can, arguing in character can be fun and meaningful but that should never affect things outside of game. if anything is making you uncomfortable feel free to message me and i will work to find a solution whether that means changing something in game or moving players around as needed . The most important thing in any game is to remember that its just a game and we're all here to have fun and enjoy are hobbies with like minded people.

GM Style

I love world building and molding my world to fit the players characters, i like for the characters to have important connections to the story and work in as much of their history as the player is comfortable with My style is relatively rules light, the rules are a framework to build off of but interpretation and rule of cool can win out, if you can give a valid reason or cool excuse as to why something should work it can if the dice are on your side. even though my stories tend to be about serious topics or settings the most important thing is always that everyone if having fun at the table.

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