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Brian

he/him

5.0

(1)

Timezone

America/chicago

Identity

Hispanic/Latinx
Neurodivergent
Game Designer

About Brian

Hey y'all. If you are looking to lose yourself into a world of action, suspense, and adventure, you've come to the right place. My name is Brian and I've been playing and running games for over four years. I got my start with D&D 5e and discovered other amazing systems over the years. Some of my favorite systems to run include Monster of the Week, Heart: The City Beneath, Spire: The City Must Fall, The Sprawl, and 5e When I'm not playing TTRPGs, I'm either doing my day job, playing video games, watching anime, reading manga, and reading the occasional book with almost exclusively words.

At a glance

4 years on StartPlaying

2 games hosted

Highly rated for: Storytelling, Inclusive, Teacher

Featured Prompts

I got started GMing...

When I was in college with my school's gaming club.

My 3 systems I'd bring to a desert island would be

Mothership Scum and Villainy Spire: The City Must Fall

How Brian runs games

Full disclosure, I am very much a low-prep, high improv type of GM. My session prep is basically "where are the players now, what are they trying to accomplish, have a few NPCs in mind, what do the players want, and boom, ready to go." As for things like combat and RP, I'm more RP focus. Fights tend to be the climax of a given session or arc, rather than it being the main focus. Of course, your mileage may ; if I'm running MOTW, most arcs will end in a big showdown. But if I'm running a cloak and dagger style Spire, perhaps combat is something the players try to avoid and are reserved for the really juicy story beats. As for world building, I'm very light on that. I fill out details on a need-to-know basis. But what I can guarantee is that players will have a role in building the type of world they want to play in. Wanna deal with an evil organization of sexy vampires? Boom, they're in the game now. Want to fight monsters straight out of a Resident Evil game? Boom, there's an abomination terrorizing the city. You want me to be absolutely brutal in my combat encounters? Boom, your character is now at the brink of death. And finally, tone. This is, once again, a "your mileage may vary" type of situation. I won't lie and say that I like my games to be on the darker side; character's limits are being tested, situations may seem absolutely dire, and the antagonists are terrifying. That said, I always have Lines and Veils and an X-Card in my games, so I promise you I will respect boundaries and make sure that your fellow players do the same. Of course, if I'm running a game like Masks or Honey Heist, of course I'm going to be a lot more light hearted and PG-13. And even then, my darker games aren't 3 straight hours of brooding; I will always have room for some goofs. Also, I prefer to run short or medium sized campaigns. On average, I try to have my campaigns last between 8-12 sessions (2-3 months if no weeks are skipped). Meaning, there's not a lot of slow burn arcs. TL;DR 1) Games are on the darker side, but will always have room for levity. 2) More RP focused, but love a good "final showdown against the Big Bad" 3) Am very loose and chill with prep. 4) I always make worldbuilding a collaborative effort 5) Respect boundaries. 6) Campaigns are, on average, 8-12 sessions long

Featured Prompts

I deal with rules issues by...

Quickly look but if there's no clear answer, make a call on the spot, keep the game moving, and clarify on what procedure is moving forward during an after session debrief

If my games were Movies they'd be directed by...

Sam Raimi

Rules are...

Meant to serve the table, not the other way around

Brian's ideal table

Featured Prompts

If you're into ___, you're going to love my table

Bonkers plans that have no business actually working

I love it when a player

Shows enthusiasm for not just their own cool moments, but for their fellow player's cool moments as well

I think it's a red flag when players...

Don't support other players

Brian's Preferences

Systems

Dungeons & Dragons 5e
Dungeon World
Blades in the Dark
Urban Shadows 1e
Monster of the Week
Band of Blades
Masks: A New Generation
The Sprawl
Spire: The City Must Fall RPG
Heart: The City Beneath RPG
The Between
The Between: Ghosts of El Paso

Platforms

Game Mechanics

Game style

Roleplay Heavy