Hey there! I'm Greg, and I've been diving deep into the world of tabletop RPGs for a while now. My style? Think of a blend of rich narratives, suspense, and a sprinkle of the supernatural. If you've ever been captivated by movies like "From Dusk Till Dawn" or "Deliver Us from Evil" then you're in for a treat. I love exploring the thin line between the natural and supernatural realms, where mortals unknowingly become the prey in a world they thought they understood. When it comes to setting the scene, I don't just stop at traditional 2D battle maps. I take immersion to the next level by using 3D rendering software to model scenes, clues, objectives, and even mini-games. These 3D environments are designed to supplement and enhance the 2D maps, giving players a comprehensive view of their surroundings. Whether it's a chandelier that could be a potential hazard (or weapon!) or intricate scaffolding setups, I ensure that players have a multi-dimensional grasp of their environment, allowing for deeper strategy and engagement. I've run my campaigns multiple times, refining and tweaking them based on player feedback and my growing experience as a GM. And now, with a better grasp of TTRPGs, design, and storytelling, I'm excited to take you on a journey like no other. Whether you're a seasoned player or new to the world of TTRPGs, I promise an experience filled with intrigue, mystery, and moments that'll leave you at the edge of your seat.
I love combat and roleplay, but most of all level and map design. For certain key scenes I create 3D environments in Unreal Engine that players can interact with either on a desktop or mobile phone
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