Professional Game MasterNicholas he/him
Hello everyone and welcome! I have arrived here seeking to tell tales of wonder and adventure, to discover and uncover, and (Most importantly) to enjoy a few hours of epic and hilarious Dungeons and Dragons. I began playing D&D when I was only 8 years old, having been lucky enough to be taught by my father, who he himself had been playing since the first edition of the game. Though I started in 3rd and 3.5 edition, I have continued on to 5th. After playing as a player for a few years in my young life, I chose to take on the mantle of DM at the age of 11, and have been gladly taking on such a role for 13 years. I have created homebrew worlds, DMed modules of all kinds (From Dungeon Crawl Classics to epic and diverse tales such Tomb of Annihilation), one-shots, and multi-year campaigns. I have played with others of varying skill, from beginners to veterans, and have spent much of my free time developing my story-telling skills. Today, I host many games (Both online and in person) and I am seeking to meet new people and create even more fantastic memories. I have also played other systems, such as Call of Cthulhu, The One Ring, Star Wars, Warhammer Fantasy Roleplaying, and a bit of Shadowrun, but have always fallen back on D&D. Thank you for taking the time to read this introduction, and I hope to see you at the (Virtual) table! May the dice roll ever in your favor!
As far as my GMing Style, I enjoy a wide range of game types and usually like to be adaptable to which playstyle the player's are looking for. I have experience in running the following game types: 1) Heavy Intrigue / Roleplaying 2) Mass Combat 3) Heavy Puzzle-solving 4) Dungeoncrawls 5) City-based adventures 6) Overland Travel 7) Sea adventures 8) Ship Battles 9) Chase Scenes 10) Hexcrawling 11) Modules Personally, I enjoy running games that tend to have a mix of the above list. I have run straight adventures with one or two of these styles, but I find that adventures will multiple aspects are generally the most enjoyable.
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