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Jacob Johnson

he/him

5.0

(14)

Timezone

America/los Angeles

Identity

Podcaster
Neurodivergent
Voice Actor

About Jacob Johnson

I'm a GM with 16+ years of experience and a love for teaching new players. I prefer FATE and Pathfinder 1e, as I've played them most often most recently, but I have access to a bunch of funky little indie games I'm more than willing to try out. I like to focus on storytelling with an emphasis on character arcs and collective growth. I've run a successful charity stream for Extra Life that raised over $1,000 through the club Alternative Entertainment at my alma mater, Roger Williams University (I graduated with a BFA in Creative Writing and a minor in Film). I love sci-fi, fantasy, anime, and getting my players to call me a bastard with smiles on their faces.

At a glance

2 years on StartPlaying

99 games hosted

Highly rated for: Storytelling, Inclusive, Creativity

Average response time: 24+ hours

Response rate: 100%

Featured Prompts

My favorite shows/movies are

The Princess Bride, Castle in the Sky, 12 Angry Men (1957), Captain America: The Winter Soldier, Fullmetal Alchemist: Brotherhood, Person of Interest, Avatar: The Last Airbender, Babylon 5, One Piece, The Spectacular Spider-Man, Frieren: Beyond Journey's End... So many.

How Jacob Johnson runs games

I like to focus on dramatic storytelling with an emphasis on character arcs and collective growth. I voice act my NPCs to the best of my ability. I try to encourage creative solutions to problems, whether in combat or roleplay, and greatly appreciate players who bring passion to their characters. Player actions in my games have consequences for the story and world at large. While I prefer to work with good or neutral characters, I know that it's possible to play evil in an interesting way that doesn't inherently cause unwanted conflict. If that's your thing, we can talk it out with the rest of the party.

Featured Prompts

I once ran a session...

Where one of my players got shunted into the Astral Plane, used their spells to find a portal back to the Material Plane, used a sentient magic item they'd made a bargain with to make a crude space shuttle, and magically launched themself across the world to reunite with the rest of the party.

Jacob Johnson's Preferences

Systems

Game style

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Jacob Johnson's games